1 | |
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2 | /* Copyright (c) Mark J. Kilgard, 1994. */ |
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3 | |
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4 | /** |
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5 | * (c) Copyright 1993, 1994, Silicon Graphics, Inc. |
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6 | * ALL RIGHTS RESERVED |
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7 | * Permission to use, copy, modify, and distribute this software for |
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8 | * any purpose and without fee is hereby granted, provided that the above |
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9 | * copyright notice appear in all copies and that both the copyright notice |
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10 | * and this permission notice appear in supporting documentation, and that |
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11 | * the name of Silicon Graphics, Inc. not be used in advertising |
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12 | * or publicity pertaining to distribution of the software without specific, |
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13 | * written prior permission. |
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14 | * |
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15 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
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16 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
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17 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
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18 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
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19 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
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20 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
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21 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
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22 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
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23 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
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24 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
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25 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
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26 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
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27 | * |
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28 | * US Government Users Restricted Rights |
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29 | * Use, duplication, or disclosure by the Government is subject to |
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30 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
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31 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
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32 | * clause at DFARS 252.227-7013 and/or in similar or successor |
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33 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
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34 | * Unpublished-- rights reserved under the copyright laws of the |
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35 | * United States. Contractor/manufacturer is Silicon Graphics, |
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36 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
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37 | * |
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38 | * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
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39 | */ |
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40 | #include <stdio.h> |
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41 | #include <stdlib.h> |
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42 | #include <string.h> |
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43 | #include <math.h> |
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44 | #include <assert.h> |
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45 | #if defined(WIN32) |
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46 | #define WIN32_LEAN_AND_MEAN |
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47 | #include <windows.h> |
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48 | #include <winsock.h> |
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49 | #include <sys\timeb.h> |
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50 | int gettimeofday(struct timeval *tp, void *tzp); |
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51 | #else |
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52 | #include <sys/time.h> |
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53 | #endif |
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54 | |
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55 | #if defined(__APPLE__) |
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56 | #include <GLUT/glut.h> |
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57 | #include <OpenGL/glu.h> |
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58 | #else |
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59 | #include <GL/glut.h> |
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60 | #include <GL/glu.h> |
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61 | #endif |
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62 | |
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63 | #include "atlantis.h" |
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64 | |
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65 | #include <mpi.h> |
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66 | int rank = 0; // node rank |
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67 | int nprocs = 0; // number of nodes |
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68 | int dimX, dimY, Xidx, Yidx; |
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69 | |
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70 | // headers for SAGE |
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71 | #include "sail.h" |
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72 | #include "misc.h" |
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73 | int winWidth, winHeight; |
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74 | GLubyte *rgbBuffer = 0; |
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75 | sail sageInf; // sail object |
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76 | |
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77 | #if defined(WIN32) |
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78 | int |
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79 | gettimeofday(struct timeval *tp, void *tzp) |
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80 | { |
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81 | struct _timeb t; |
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82 | |
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83 | _ftime(&t); |
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84 | tp->tv_sec = t.time; |
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85 | tp->tv_usec = t.millitm * 1000; |
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86 | return 0; |
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87 | } |
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88 | #endif |
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89 | |
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90 | fishRec sharks[NUM_SHARKS]; |
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91 | fishRec momWhale; |
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92 | fishRec babyWhale; |
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93 | fishRec dolph; |
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94 | |
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95 | GLboolean moving; |
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96 | int screenshot = 0; |
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97 | float t1,t2; |
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98 | struct timeval tv_start; |
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99 | |
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100 | double getTime() |
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101 | { |
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102 | struct timeval tv; |
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103 | |
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104 | gettimeofday(&tv,0); |
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105 | return (double)(tv.tv_sec - tv_start.tv_sec) + (double)(tv.tv_usec - tv_start.tv_usec) / 1000000.0; |
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106 | } |
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107 | /* |
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108 | float abs(float f) |
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109 | { |
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110 | if (f >= 0.0f) return f; |
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111 | else return -f; |
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112 | } |
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113 | */ |
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114 | void |
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115 | InitFishs(void) |
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116 | { |
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117 | int i; |
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118 | |
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119 | for (i = 0; i < NUM_SHARKS; i++) { |
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120 | sharks[i].x = 15000.0 + rand() % 6000; |
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121 | sharks[i].y = (rand() % 20000) - 10000; |
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122 | sharks[i].z = (rand() % 6000) - 5000; |
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123 | sharks[i].psi = rand() % 360 - 180.0; |
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124 | sharks[i].v = 1.0; |
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125 | } |
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126 | |
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127 | dolph.x = 30000.0; |
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128 | dolph.y = 0.0; |
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129 | dolph.z = 6000.0; |
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130 | dolph.psi = 90.0; |
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131 | dolph.theta = 0.0; |
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132 | dolph.v = 3.0; |
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133 | |
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134 | momWhale.x = 70000.0; |
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135 | momWhale.y = 0.0; |
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136 | momWhale.z = 0.0; |
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137 | momWhale.psi = 90.0; |
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138 | momWhale.theta = 0.0; |
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139 | momWhale.v = 3.0; |
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140 | |
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141 | babyWhale.x = 60000.0; |
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142 | babyWhale.y = -2000.0; |
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143 | babyWhale.z = -2000.0; |
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144 | babyWhale.psi = 90.0; |
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145 | babyWhale.theta = 0.0; |
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146 | babyWhale.v = 3.0; |
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147 | } |
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148 | |
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149 | void |
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150 | Init(void) |
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151 | { |
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152 | static float ambient[] = |
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153 | {0.1, 0.1, 0.1, 1.0}; |
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154 | static float diffuse[] = |
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155 | {1.0, 1.0, 1.0, 1.0}; |
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156 | static float position[] = |
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157 | {0.0, 1.0, 0.0, 0.0}; |
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158 | static float mat_shininess[] = |
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159 | {90.0}; |
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160 | static float mat_specular[] = |
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161 | {0.8, 0.8, 0.8, 1.0}; |
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162 | static float mat_diffuse[] = |
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163 | {0.46, 0.66, 0.795, 1.0}; |
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164 | static float mat_ambient[] = |
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165 | {0.0, 0.1, 0.2, 1.0}; |
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166 | static float lmodel_ambient[] = |
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167 | {0.4, 0.4, 0.4, 1.0}; |
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168 | static float lmodel_localviewer[] = |
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169 | {1.0}; |
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170 | |
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171 | glFrontFace(GL_CW); |
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172 | |
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173 | glDepthFunc(GL_LEQUAL); |
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174 | glEnable(GL_DEPTH_TEST); |
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175 | |
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176 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
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177 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
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178 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
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179 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
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180 | glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_localviewer); |
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181 | glEnable(GL_LIGHTING); |
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182 | glEnable(GL_LIGHT0); |
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183 | |
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184 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess); |
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185 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); |
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186 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); |
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187 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); |
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188 | |
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189 | InitFishs(); |
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190 | |
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191 | glClearColor(0.0, 0.5, 0.9, 0.0); |
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192 | } |
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193 | |
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194 | void |
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195 | Reshape(int width, int height) |
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196 | { |
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197 | winWidth = width; |
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198 | winHeight = height; |
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199 | |
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200 | glViewport(0, 0, width, height); |
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201 | |
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202 | glMatrixMode(GL_PROJECTION); |
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203 | glLoadIdentity(); |
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204 | gluPerspective(4.0, 2.0, 10000.0, 400000.0); |
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205 | glMatrixMode(GL_MODELVIEW); |
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206 | glLoadIdentity(); |
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207 | |
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208 | } |
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209 | |
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210 | void |
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211 | Animate(void) |
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212 | { |
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213 | int i; |
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214 | |
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215 | for (i = 0; i < NUM_SHARKS; i++) { |
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216 | SharkPilot(&sharks[i]); |
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217 | SharkMiss(i); |
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218 | } |
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219 | WhalePilot(&dolph); |
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220 | dolph.phi++; |
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221 | glutPostRedisplay(); |
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222 | WhalePilot(&momWhale); |
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223 | momWhale.phi++; |
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224 | WhalePilot(&babyWhale); |
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225 | babyWhale.phi++; |
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226 | } |
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227 | |
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228 | /* ARGSUSED1 */ |
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229 | void |
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230 | Key(unsigned char key, int x, int y) |
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231 | { |
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232 | (void) x; |
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233 | (void) y; |
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234 | switch (key) |
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235 | { |
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236 | case 27: /* Esc will quit */ |
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237 | exit(1); |
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238 | MPI_Finalize(); |
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239 | break; |
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240 | case 's': |
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241 | screenshot++; |
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242 | glutPostRedisplay( ); |
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243 | break; |
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244 | case ' ': /* space will advance frame */ |
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245 | if (!moving) { |
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246 | Animate(); |
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247 | } |
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248 | } |
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249 | } |
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250 | |
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251 | |
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252 | void |
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253 | save_frame( void ) |
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254 | { |
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255 | /* GLint viewport[4]; |
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256 | int x, y, width, height; |
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257 | void *pixels; |
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258 | FILE *f; |
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259 | |
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260 | glGetIntegerv( GL_VIEWPORT, viewport ); |
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261 | |
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262 | x = viewport[0]; |
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263 | y = viewport[1]; |
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264 | width = viewport[2]; |
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265 | height = viewport[3]; |
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266 | |
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267 | printf( "saving %dx%d screenshot\n", width, height ); |
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268 | |
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269 | pixels = malloc( width * height * 3 ); |
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270 | assert( pixels ); |
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271 | memset( pixels, 0, width * height * 3 ); |
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272 | |
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273 | glReadPixels( x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels ); |
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274 | |
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275 | |
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276 | f = fopen( "screenshot.ppm", "wb" ); |
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277 | fprintf( f, "P6\n%d %d\n255\n", width, height ); |
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278 | for ( y = height - 1; y >= 0; y-- ) |
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279 | fwrite( (char *) pixels + y * width * 3, width, 3, f ); |
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280 | fclose( f ); |
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281 | |
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282 | free( pixels ); |
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283 | |
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284 | printf( "done\n" );*/ |
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285 | } |
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286 | |
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287 | void |
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288 | print_performance( void ) |
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289 | { |
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290 | /* static int first = 1; |
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291 | = 0 |
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292 | static int start, num_frames; |
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293 | int current; |
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294 | |
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295 | if ( first ) |
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296 | { |
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297 | start = glutGet( GLUT_ELAPSED_TIME ); |
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298 | num_frames = 0; |
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299 | first = 0; |
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300 | } |
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301 | |
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302 | num_frames++; |
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303 | current = glutGet( GLUT_ELAPSED_TIME ); |
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304 | |
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305 | if ( current - start > 1000 ) |
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306 | { |
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307 | double elapsed = 1e-3 * (double) ( current - start ); |
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308 | double rate = (double) num_frames / elapsed; |
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309 | printf( "%5.1f fps\n", rate ); |
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310 | |
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311 | num_frames = 0; |
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312 | start = current; |
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313 | }*/ |
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314 | } |
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315 | |
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316 | void |
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317 | Display( void ) |
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318 | { |
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319 | float ambient[] = {0.1, 0.1, 0.1, 1.0}; |
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320 | float diffuse[] = {1.0, 1.0, 1.0, 1.0}; |
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321 | float position[] = {0.0, 1.0, 0.0, 0.0}; |
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322 | float mat_shininess[] = {90.0}; |
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323 | float mat_specular[] = {0.8, 0.8, 0.8, 1.0}; |
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324 | float mat_diffuse[] = {0.46, 0.66, 0.795, 1.0}; |
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325 | float mat_ambient[] = {0.0, 0.1, 0.2, 1.0}; |
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326 | float lmodel_ambient[] = {0.4, 0.4, 0.4, 1.0}; |
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327 | float lmodel_localviewer[] = {0.0}; |
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328 | |
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329 | int i; |
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330 | |
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331 | glFrontFace(GL_CCW); |
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332 | |
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333 | glDepthFunc(GL_LEQUAL); |
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334 | glEnable(GL_DEPTH_TEST); |
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335 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
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336 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
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337 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
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338 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
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339 | glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_localviewer); |
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340 | glEnable(GL_LIGHTING); |
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341 | glEnable(GL_LIGHT0); |
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342 | glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess); |
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343 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); |
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344 | glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse); |
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345 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient); |
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346 | glClearColor(0.0, 0.5, 0.9, 0.0); |
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347 | glMatrixMode(GL_PROJECTION); |
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348 | glLoadIdentity(); |
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349 | |
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350 | |
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351 | //gluPerspective(40.0, 2.0, 10000.0, 400000.0); |
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352 | |
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353 | GLfloat fov = 40.0; |
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354 | GLfloat aspect = 2.0; |
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355 | GLfloat near = 10000.0; |
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356 | GLfloat far = 400000.0; |
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357 | GLfloat range = near*tan(M_PI * (fov/2) / 180.0); |
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358 | |
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359 | #if 0 |
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360 | // standard view |
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361 | glFrustum(-range*aspect,range*aspect,-range,range,near,far); |
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362 | #else |
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363 | // split view |
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364 | GLfloat Xstep = 2.0*range*aspect / (float)dimX; |
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365 | GLfloat Ystep = 2.0*range / (float)dimY; |
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366 | |
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367 | glFrustum(-range*aspect + Xidx*Xstep, -range*aspect + (Xidx+1)*Xstep, |
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368 | -range + Yidx*Ystep, -range + (Yidx+1)*Ystep, near, far); |
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369 | #endif |
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370 | |
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371 | glMatrixMode(GL_MODELVIEW); |
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372 | |
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373 | glLoadIdentity(); |
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374 | |
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375 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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376 | |
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377 | for (i = 0; i < NUM_SHARKS; i++) |
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378 | { |
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379 | glPushMatrix(); |
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380 | FishTransform(&sharks[i]); |
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381 | DrawShark(&sharks[i]); |
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382 | glPopMatrix(); |
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383 | } |
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384 | |
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385 | glPushMatrix(); |
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386 | FishTransform(&dolph); |
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387 | DrawDolphin(&dolph); |
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388 | glPopMatrix(); |
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389 | |
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390 | glPushMatrix(); |
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391 | FishTransform(&momWhale); |
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392 | DrawWhale(&momWhale); |
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393 | glPopMatrix(); |
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394 | |
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395 | glPushMatrix(); |
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396 | FishTransform(&babyWhale); |
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397 | glScalef(0.45, 0.45, 0.3); |
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398 | DrawWhale(&babyWhale); |
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399 | glPopMatrix(); |
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400 | glFinish(); |
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401 | |
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402 | |
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403 | if (winWidth > 0) { |
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404 | glReadPixels(0, 0, winWidth, winHeight, GL_RGB, GL_UNSIGNED_BYTE, rgbBuffer); |
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405 | MPI_Barrier(MPI_COMM_WORLD); |
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406 | sageInf.swapBuffer(); |
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407 | rgbBuffer = (GLubyte *)sageInf.getBuffer(); |
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408 | |
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409 | sageMessage msg; |
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410 | if (sageInf.checkMsg(msg, false) > 0) { |
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411 | switch (msg.getCode()) { |
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412 | case APP_QUIT : { |
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413 | sageInf.shutdown(); |
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414 | int err; |
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415 | MPI_Abort(MPI_COMM_WORLD, err); |
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416 | // finalize |
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417 | MPI_Finalize(); |
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418 | exit(0); |
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419 | break; |
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420 | } |
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421 | } |
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422 | } |
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423 | } |
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424 | |
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425 | glutSwapBuffers( ); |
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426 | } |
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427 | |
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428 | void |
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429 | Visible(int state) |
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430 | { |
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431 | if (state == GLUT_VISIBLE) { |
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432 | if (moving) |
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433 | glutIdleFunc(Animate); |
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434 | } else { |
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435 | if (moving) |
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436 | glutIdleFunc(NULL); |
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437 | } |
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438 | } |
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439 | |
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440 | void |
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441 | menuSelect(int value) |
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442 | { |
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443 | switch (value) |
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444 | { |
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445 | case 1: |
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446 | moving = GL_TRUE; |
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447 | glutIdleFunc(Animate); |
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448 | break; |
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449 | case 2: |
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450 | moving = GL_FALSE;; |
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451 | glutIdleFunc(NULL); |
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452 | break; |
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453 | case 3: |
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454 | exit(0); |
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455 | break; |
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456 | } |
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457 | } |
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458 | |
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459 | int |
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460 | main(int argc, char **argv) |
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461 | { |
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462 | // MPI Initialization |
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463 | MPI_Init(&argc, &argv); |
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464 | MPI_Comm_rank(MPI_COMM_WORLD, &rank); |
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465 | MPI_Comm_size(MPI_COMM_WORLD, &nprocs); |
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466 | MPI_Barrier(MPI_COMM_WORLD); |
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467 | |
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468 | int appID; |
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469 | if (argc < 2) |
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470 | appID = 0; |
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471 | else |
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472 | appID = atoi(argv[1]); |
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473 | |
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474 | int resX = 1024, resY = 1024; |
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475 | if (argc > 3) { |
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476 | resX = atoi(argv[2]); |
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477 | resY = atoi(argv[3]); |
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478 | } |
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479 | |
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480 | dimX = nprocs; |
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481 | dimY = 1; |
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482 | |
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483 | if (argc > 5) { |
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484 | dimX = atoi(argv[4]); |
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485 | dimY = atoi(argv[5]); |
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486 | } |
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487 | |
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488 | char procname[MPI_MAX_PROCESSOR_NAME]; |
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489 | int lenproc; |
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490 | MPI_Get_processor_name(procname, &lenproc); |
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491 | fprintf(stderr, "Processor %2d is machine [%s]\n", rank, procname); |
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492 | |
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493 | Xidx = rank%dimX; |
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494 | Yidx = rank/dimX; |
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495 | |
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496 | printf("Index x=%d y=%d\n", Xidx, Yidx); |
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497 | |
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498 | sageRect atlantisImageMap; |
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499 | atlantisImageMap.left = ((float)Xidx) / ((float)dimX); |
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500 | atlantisImageMap.right = ((float)Xidx+1.0) / ((float)dimX); |
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501 | atlantisImageMap.bottom = ((float)Yidx) / ((float)dimY); |
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502 | atlantisImageMap.top = ((float)Yidx+1.0) / ((float)dimY);; |
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503 | |
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504 | sailConfig scfg; |
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505 | scfg.init("atlantis-mpi.conf"); |
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506 | scfg.setAppName("atlantis-mpi"); |
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507 | scfg.rank = rank; |
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508 | scfg.appID = appID; |
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509 | scfg.resX = resX; |
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510 | scfg.resY = resY; |
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511 | scfg.imageMap = atlantisImageMap; |
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512 | scfg.pixFmt = PIXFMT_888; |
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513 | scfg.rowOrd = BOTTOM_TO_TOP; |
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514 | scfg.nodeNum = nprocs; |
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515 | |
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516 | if (rank == 0) |
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517 | scfg.master = true; |
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518 | else |
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519 | scfg.master = false; |
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520 | |
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521 | sageInf.init(scfg); |
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522 | |
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523 | std::cerr << "sail initialized " << std::endl; |
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524 | |
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525 | MPI_Barrier(MPI_COMM_WORLD); |
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526 | |
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527 | //glutInitWindowSize(512, 192); |
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528 | gettimeofday(&tv_start,0); |
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529 | |
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530 | glutInitWindowSize(resX, resY); |
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531 | glutInitWindowPosition(0,0); |
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532 | glutInit(&argc, argv); |
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533 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
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534 | glutCreateWindow("GLUT Atlantis Demo"); |
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535 | printf("sharks: %d\n",NUM_SHARKS); |
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536 | Init(); |
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537 | glutDisplayFunc(Display); |
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538 | glutReshapeFunc(Reshape); |
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539 | glutKeyboardFunc(Key); |
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540 | moving = GL_TRUE; |
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541 | glutIdleFunc(Animate); |
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542 | glutVisibilityFunc(Visible); |
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543 | glutCreateMenu(menuSelect); |
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544 | glutAddMenuEntry("Start motion", 1); |
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545 | glutAddMenuEntry("Stop motion", 2); |
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546 | glutAddMenuEntry("Quit", 3); |
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547 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
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548 | |
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549 | //glutFullScreen(); |
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550 | |
---|
551 | t1 = getTime(); |
---|
552 | |
---|
553 | if (rgbBuffer) |
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554 | delete [] rgbBuffer; |
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555 | rgbBuffer = (GLubyte *)sageInf.getBuffer(); |
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556 | |
---|
557 | glutMainLoop(); |
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558 | |
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559 | // finalize |
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560 | MPI_Finalize(); |
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561 | |
---|
562 | // exit |
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563 | return EXIT_SUCCESS; |
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564 | } |
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