1 | /****************************************************************************** |
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2 | * SAGE - Scalable Adaptive Graphics Environment |
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3 | * |
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4 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
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5 | * University of Illinois at Chicago |
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6 | * |
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7 | * All rights reserved. |
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8 | * |
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9 | * Redistribution and use in source and binary forms, with or without |
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10 | * modification, are permitted provided that the following conditions are met: |
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11 | * |
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12 | * * Redistributions of source code must retain the above copyright |
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13 | * notice, this list of conditions and the following disclaimer. |
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14 | * * Redistributions in binary form must reproduce the above |
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15 | * copyright notice, this list of conditions and the following disclaimer |
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16 | * in the documentation and/or other materials provided with the distribution. |
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17 | * * Neither the name of the University of Illinois at Chicago nor |
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18 | * the names of its contributors may be used to endorse or promote |
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19 | * products derived from this software without specific prior written permission. |
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20 | * |
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21 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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25 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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26 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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27 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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28 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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29 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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30 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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31 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | * |
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33 | * Direct questions, comments etc about SAGE to http://www.evl.uic.edu/cavern/forum/ |
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34 | * |
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35 | *****************************************************************************/ |
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36 | |
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37 | /* |
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38 | * SoftImage picture file format (.pic). |
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39 | * Transcribed from their printed documentation. |
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40 | * |
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41 | * Ratio: is the aspect ratio of pixels for this image. |
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42 | * This aspect is the ratio X/Y (if a pixel is 2x wider than tall, |
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43 | * the ratio is 2.0). For displaying images on output devices |
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44 | * with aspect ratio different from 1.0. |
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45 | * |
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46 | * N.B. The pixel ratio is computed according to Full Frame. |
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47 | * |
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48 | * Fields: which scan-lines are present in the picture file. |
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49 | * For normal images this will be Full-frame (3), but if you use video |
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50 | * output you will probably want to double the time sampling and compute |
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51 | * only fields (every alternate scan line). |
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52 | * The field containing the top scan-line is the ODD one (1), the other |
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53 | * is EVEN (2). The field sequence for NTSC is E-O-E-O..., |
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54 | * while for PAL O-E-O-E... |
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55 | * |
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56 | * Chained: this flag indicates the presence of other packets, generally |
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57 | * it is 1 except for the last packet where it's 0. |
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58 | * |
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59 | * Encoding part: all encoding data are coded byte-by-byte (with some |
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60 | * exceptions) so when we code raw information, we have each byte following |
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61 | * each other. For example, here is a 512x512 RGBA picture: |
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62 | * |
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63 | * <FILE-CHUNK> |
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64 | * id = 0x5380f643 |
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65 | * vers = 1.2 (only informatiive info) |
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66 | * comment = 'none' |
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67 | * |
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68 | * <PICT-CHUNK> |
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69 | * id='PICT' |
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70 | * width=512 |
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71 | * height=512 |
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72 | * ratio=1.0 |
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73 | * fields=3 (full-frame) |
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74 | * padding=(unused) |
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75 | * |
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76 | * <PACK-CHUNK> |
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77 | * chained=1 |
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78 | * nb bits=8 |
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79 | * type=0 |
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80 | * fields=224 (red+green+blue) |
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81 | * |
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82 | * <PACK-CHUNK> |
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83 | * chained=0 |
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84 | * nb bits=8 |
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85 | * type=0 |
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86 | * fields=16 (alpha) |
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87 | * |
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88 | * <SCAN-LINE 1> |
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89 | * R,G,B,... (3x512 bytes) |
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90 | * A,A,A,... (512 bytes) |
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91 | * |
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92 | * <SCAN-LINE 2> |
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93 | * R,G,B,... |
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94 | * A,... |
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95 | * ... |
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96 | * |
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97 | */ |
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98 | |
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99 | /* |
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100 | * All binary files have a similar header: |
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101 | */ |
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102 | |
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103 | struct softhdr { |
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104 | unsigned long id; /* SoftImage magic number */ |
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105 | #define SOFT_MAGIC 0x5380f634 |
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106 | |
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107 | float version; /* Version of system that produced it */ |
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108 | char comment[80]; /* user-definable comment */ |
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109 | }; |
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110 | |
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111 | /* |
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112 | * Then follows the specific chunk for the type of file (here .pic): |
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113 | */ |
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114 | |
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115 | struct softpict { |
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116 | unsigned long id; /* 'PICT' */ |
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117 | #define SPICT_MAGIC 0x50494354 |
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118 | |
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119 | short width, height; /* in pixels */ |
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120 | float ratio; /* Pixel ratio (X/Y) */ |
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121 | short fields; /* 1=odd, 2=even, 3=full-frame */ |
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122 | short padding; /* (to pad this struct to 4-byte multiple) */ |
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123 | }; |
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124 | |
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125 | /* |
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126 | * Now the associated data. |
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127 | * For a picture file we find first a list of descriptor packets. |
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128 | * A packet describes how the different fields of an image are coded, i.e. |
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129 | * which fields are coded together, the type of data (integer, float &c) |
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130 | * and the compression technique. |
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131 | */ |
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132 | |
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133 | struct softpack { /* Pack chunk */ |
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134 | unsigned char chained; /* another pack chunk follows this one */ |
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135 | unsigned char nbits; /* bits per data value (8?) */ |
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136 | unsigned char type; /* bit-field describing data format: */ |
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137 | #define SPICT_UINT 0x00 /* unsigned int */ |
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138 | #define SPICT_SINT 0x10 /* signed int */ |
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139 | #define SPICT_FLOAT 0x20 /* float */ |
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140 | #define SPICT_NOCOMP 0x00 /* uncompressed */ |
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141 | #define SPICT_PURERLE 0x01 /* "pure" run-length encoded */ |
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142 | #define SPICT_MIXEDRLE 0x02 /* "mixed" run-length encoded */ |
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143 | |
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144 | unsigned char fields; /* bit-field describing what data are present */ |
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145 | #define SPICT_R 0x80 /* red */ |
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146 | #define SPICT_G 0x40 /* green */ |
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147 | #define SPICT_B 0x20 /* blue */ |
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148 | #define SPICT_A 0x10 /* alpha */ |
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149 | #define SPICT_SHADOW 0x08 /* shadow */ |
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150 | #define SPICT_DEPTH 0x04 /* depth */ |
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151 | #define SPICT_AUX1 0x02 /* auxiliary 1 */ |
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152 | #define SPICT_AUX2 0x01 /* auxiliary 2 */ |
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153 | |
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154 | }; |
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155 | |
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