1 | /****************************************************************************** |
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2 | * SAGE - Scalable Adaptive Graphics Environment |
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3 | * |
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4 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
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5 | * University of Illinois at Chicago |
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6 | * |
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7 | * All rights reserved. |
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8 | * |
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9 | * Redistribution and use in source and binary forms, with or without |
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10 | * modification, are permitted provided that the following conditions are met: |
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11 | * |
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12 | * * Redistributions of source code must retain the above copyright |
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13 | * notice, this list of conditions and the following disclaimer. |
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14 | * * Redistributions in binary form must reproduce the above |
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15 | * copyright notice, this list of conditions and the following disclaimer |
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16 | * in the documentation and/or other materials provided with the distribution. |
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17 | * * Neither the name of the University of Illinois at Chicago nor |
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18 | * the names of its contributors may be used to endorse or promote |
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19 | * products derived from this software without specific prior written permission. |
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20 | * |
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21 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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25 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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26 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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27 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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28 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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29 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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30 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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31 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | * |
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33 | * Direct questions, comments etc about SAGE to http://www.evl.uic.edu/cavern/forum/ |
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34 | * |
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35 | *****************************************************************************/ |
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36 | |
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37 | /* |
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38 | * cc -o txspeed{,.c} -L/usr/X11R6/lib -lglut -lGL -lX11 |
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39 | */ |
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40 | #include <X11/Xlib.h> |
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41 | #include <GL/glut.h> |
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42 | #include <stdlib.h> |
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43 | #include <stdio.h> |
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44 | #include <math.h> |
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45 | #include <time.h> |
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46 | #include <signal.h> |
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47 | |
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48 | #ifndef MAXTX |
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49 | # define MAXTX 128 |
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50 | #endif |
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51 | |
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52 | #ifndef TXROOM |
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53 | # define TXROOM 64 |
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54 | #endif |
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55 | |
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56 | unsigned char txbuf[ TXROOM * MAXTX * MAXTX * 4 ]; |
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57 | int width = MAXTX; |
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58 | int height = MAXTX; |
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59 | int internalfmt = GL_RGB; |
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60 | int fmt = GL_RGB; |
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61 | int type = GL_UNSIGNED_BYTE; |
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62 | |
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63 | int newtex = 1; |
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64 | |
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65 | int justone = 0; |
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66 | int justload = 0; |
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67 | |
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68 | #define TXSLOTS 1024 |
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69 | |
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70 | int winx, winy; |
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71 | int nxtx, nytx, ntx; |
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72 | GLuint txs[TXSLOTS]; |
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73 | |
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74 | void tick( int start ); /* tick(1) to start, tick(0) to continue, tick(-1) to clean up */ |
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75 | |
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76 | void reshape( int xsize, int ysize ) |
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77 | { |
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78 | int i; |
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79 | |
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80 | winx = xsize; winy = ysize; |
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81 | |
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82 | glMatrixMode( GL_PROJECTION ); |
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83 | glLoadIdentity(); |
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84 | glOrtho( 0, xsize, 0, ysize, -1, 1 ); |
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85 | glViewport( 0, 0, xsize, ysize ); |
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86 | glMatrixMode( GL_MODELVIEW ); |
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87 | glLoadIdentity(); |
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88 | |
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89 | glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL ); |
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90 | glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); |
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91 | glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); |
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92 | |
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93 | glEnable( GL_TEXTURE_2D ); |
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94 | |
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95 | /* How many textures do we need to fill the screen? */ |
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96 | nxtx = winx / MAXTX; if(nxtx == 0) nxtx = 1; |
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97 | nytx = winy / MAXTX; if(nytx == 0) nytx = 1; |
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98 | if(nxtx*nytx > TXSLOTS) nytx = TXSLOTS / nxtx; |
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99 | |
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100 | /* ensure that that many texture-objects exist */ |
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101 | for(i = 0; i < nxtx*nytx; i++) { |
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102 | if(txs[i] == 0) { |
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103 | glGenTextures( nxtx*nytx-i, &txs[i] ); |
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104 | newtex = 1; |
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105 | break; |
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106 | } |
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107 | } |
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108 | |
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109 | for(i = 0; i < sizeof(txbuf); i+=4) { |
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110 | int v = i ^ (i/MAXTX) ^ (i/MAXTX/MAXTX); |
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111 | txbuf[i] = v; |
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112 | txbuf[i+1] = (v<<1) | (v>>7); |
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113 | txbuf[i+2] = (v<<3) | (v>>5); |
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114 | txbuf[i+3] = (v<<5) | (v>>3); |
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115 | } |
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116 | |
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117 | tick(1); |
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118 | printf("reshape %dx%d %dx%d\n", xsize, ysize, nxtx, nytx); |
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119 | } |
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120 | |
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121 | int quitnow = 0; |
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122 | |
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123 | void idler() |
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124 | { |
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125 | if(quitnow) { |
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126 | tick(-1); |
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127 | exit(1); |
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128 | } |
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129 | glutPostRedisplay(); |
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130 | } |
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131 | |
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132 | void catch(int sig) { |
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133 | quitnow = 1; |
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134 | } |
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135 | |
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136 | int ntimes = 50; |
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137 | |
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138 | void tick( int start ) |
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139 | { |
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140 | static struct timeval then; |
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141 | struct timeval now; |
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142 | static int count; |
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143 | double dt; |
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144 | |
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145 | if(start>0) { |
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146 | count = 0; |
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147 | return; |
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148 | } |
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149 | |
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150 | count++; |
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151 | |
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152 | if(count == 2) { |
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153 | gettimeofday( &then, NULL ); |
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154 | } else if(count == ntimes+2 || start<0) { |
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155 | gettimeofday( &now, NULL ); |
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156 | dt = (now.tv_sec - then.tv_sec) + 1e-6*(now.tv_usec - then.tv_usec); |
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157 | if(count > 2) |
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158 | printf(" %g\n", 1000*dt/(count-2), now.tv_sec, then.tv_sec); |
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159 | else printf("tick done: count %d dt %g\n", count, dt); |
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160 | count = 0; |
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161 | } |
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162 | } |
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163 | |
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164 | void kb( unsigned char key, int x, int y ) |
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165 | { |
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166 | tick( -1 ); |
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167 | exit(0); |
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168 | } |
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169 | |
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170 | void redraw() |
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171 | { |
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172 | int i, j, k, start, e; |
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173 | int rowlength = 0; |
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174 | |
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175 | glClearColor( .3, newtex, 0, 1 ); |
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176 | glClear( GL_COLOR_BUFFER_BIT ); |
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177 | |
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178 | glEnable( GL_TEXTURE_2D ); |
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179 | |
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180 | /* Load textures and draw */ |
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181 | for(i = k = 0; i < nytx; i++) { |
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182 | for(j = 0; j < nxtx; j++, k++) { |
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183 | |
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184 | int x0 = j*MAXTX; |
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185 | int x1 = (j+1)*MAXTX; |
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186 | int y0 = i*MAXTX; |
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187 | int y1 = (i+1)*MAXTX; |
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188 | |
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189 | if(x1 > winx) x1 = winx; |
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190 | if(y1 > winy) y1 = winy; |
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191 | |
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192 | if(!justone) glBindTexture( GL_TEXTURE_2D, txs[k] ); |
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193 | if(rowlength == 0) |
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194 | start = (int) ( (((TXROOM-1)*MAXTX*MAXTX)*4) * drand48() ); |
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195 | else |
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196 | start = (int) ((MAXTX*MAXTX*4) * drand48()); |
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197 | |
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198 | if(newtex) { |
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199 | |
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200 | glPixelStorei( GL_UNPACK_ROW_LENGTH, rowlength ); |
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201 | /* glEnable( GL_TEXTURE_2D ); */ |
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202 | glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL ); |
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203 | glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); |
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204 | glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); |
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205 | |
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206 | glTexImage2D( GL_TEXTURE_2D, 0, internalfmt, width, height, 0, fmt, type, |
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207 | &txbuf[(start / 16) * 16] ); |
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208 | } else { |
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209 | glTexSubImage2D( GL_TEXTURE_2D, 0, 0,0, width,height, fmt, type, |
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210 | &txbuf[(start / 16) * 16] ); |
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211 | } |
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212 | |
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213 | if(!justload) { |
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214 | glBegin( GL_QUADS ); |
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215 | |
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216 | glTexCoord2f( 0, 0 ); |
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217 | glVertex3i( x0, y0, 0 ); |
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218 | |
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219 | glTexCoord2f( 0, 1 ); |
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220 | glVertex3i( x0, y1, 0 ); |
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221 | |
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222 | glTexCoord2f( 1, 1 ); |
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223 | glVertex3i( x1, y1, 0 ); |
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224 | |
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225 | glTexCoord2f( 1, 0 ); |
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226 | glVertex3i( x1, y0, 0 ); |
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227 | glEnd(); |
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228 | } |
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229 | |
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230 | e = glGetError(); |
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231 | if(e != 0) |
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232 | fprintf(stderr, "E%d ", e); |
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233 | } |
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234 | } |
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235 | |
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236 | glutSwapBuffers(); |
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237 | |
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238 | newtex = 0; |
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239 | |
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240 | tick(0); |
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241 | |
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242 | } |
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243 | |
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244 | main(int argc, char *argv[]) |
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245 | { |
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246 | signal(SIGINT, catch); |
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247 | justone = (getenv("JUSTONE") != NULL); |
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248 | justload = (getenv("JUSTLOAD") != NULL); |
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249 | |
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250 | glutInit( &argc, argv ); |
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251 | glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); |
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252 | |
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253 | glutCreateWindow( "eep" ); |
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254 | glutFullScreen(); |
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255 | |
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256 | glutIdleFunc( idler ); |
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257 | glutReshapeFunc( reshape ); |
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258 | glutDisplayFunc( redraw ); |
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259 | glutKeyboardFunc( kb ); |
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260 | |
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261 | glutMainLoop(); |
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262 | } |
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