[4] | 1 | /****************************************************************************** |
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| 2 | * a DXT viewing utility |
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| 3 | * |
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| 4 | * Author : Robert Kooima |
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| 5 | * |
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| 6 | * Copyright (C) 2007 Electronic Visualization Laboratory, |
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| 7 | * University of Illinois at Chicago |
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| 8 | * |
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| 9 | * All rights reserved. |
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| 10 | * |
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| 11 | * Redistribution and use in source and binary forms, with or without |
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| 12 | * modification, are permitted provided that the following conditions are met: |
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| 13 | * |
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| 14 | * * Redistributions of source code must retain the above copyright |
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| 15 | * notice, this list of conditions and the following disclaimer. |
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| 16 | * * Redistributions in binary form must reproduce the above |
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| 17 | * copyright notice, this list of conditions and the following disclaimer |
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| 18 | * in the documentation and/or other materials provided with the distribution. |
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| 19 | * * Neither the name of the University of Illinois at Chicago nor |
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| 20 | * the names of its contributors may be used to endorse or promote |
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| 21 | * products derived from this software without specific prior written permission. |
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| 22 | * |
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| 23 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 24 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 25 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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| 26 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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| 27 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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| 28 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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| 29 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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| 30 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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| 31 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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| 32 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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| 33 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 34 | * |
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| 35 | * Direct questions, comments etc about SAGE to http://www.evl.uic.edu/cavern/forum/ |
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| 36 | * |
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| 37 | *****************************************************************************/ |
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| 38 | |
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| 39 | |
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| 40 | #include <SDL/SDL.h> |
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| 41 | #include <stdio.h> |
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| 42 | #include <stdlib.h> |
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| 43 | #include <string.h> |
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| 44 | #include <fcntl.h> |
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| 45 | #include <sys/types.h> |
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| 46 | |
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| 47 | #if !defined(WIN32) |
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| 48 | #include <unistd.h> |
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| 49 | #include <sys/mman.h> |
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| 50 | #endif |
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| 51 | |
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| 52 | #define MAXSTR 256 |
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| 53 | |
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| 54 | #include "dxt.h" |
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| 55 | #include "glsl.h" |
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| 56 | |
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| 57 | #ifdef __APPLE__ |
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| 58 | #include <OpenGL/gl.h> |
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| 59 | #endif |
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| 60 | |
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| 61 | #ifdef __linux__ |
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| 62 | #include <GL/gl.h> |
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| 63 | #include <GL/glx.h> |
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| 64 | #include <GL/glext.h> |
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| 65 | #define glGetProcAddress(n) glXGetProcAddressARB((GLubyte *) n) |
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| 66 | #endif |
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| 67 | |
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| 68 | #ifdef _WIN32 |
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| 69 | #include <windows.h> |
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| 70 | #include <GL/gl.h> |
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| 71 | #include "glext.h" |
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| 72 | #define glGetProcAddress(n) wglGetProcAddress(n) |
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| 73 | #endif |
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| 74 | |
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| 75 | |
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| 76 | /*---------------------------------------------------------------------------*/ |
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| 77 | |
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| 78 | #ifndef GLSL_YCOCG |
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| 79 | #ifndef __APPLE__ |
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| 80 | static PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImage; |
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| 81 | static PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2D; |
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| 82 | #endif |
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| 83 | #endif |
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| 84 | |
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| 85 | static void init_gl(void) |
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| 86 | { |
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| 87 | #ifndef __APPLE__ |
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| 88 | glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) |
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| 89 | glGetProcAddress("glGetCompressedTexImageARB"); |
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| 90 | glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) |
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| 91 | glGetProcAddress("glCompressedTexImage2DARB"); |
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| 92 | #endif |
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| 93 | |
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| 94 | glEnable(GL_TEXTURE_2D); |
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| 95 | |
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| 96 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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| 97 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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| 98 | } |
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| 99 | |
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| 100 | /*---------------------------------------------------------------------------*/ |
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| 101 | |
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| 102 | |
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| 103 | static void in_dxt(int w, int h, int format, const char *name) |
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| 104 | { |
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| 105 | FILE *fin = NULL; |
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| 106 | static int first = 1; |
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| 107 | |
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| 108 | if ((fin = fopen(name, "rb"))) |
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| 109 | { |
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| 110 | GLubyte *p; |
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| 111 | GLsizei sz; |
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| 112 | |
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| 113 | if (format == 5 || format == 6) |
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| 114 | sz = 4 * w * h / 4; |
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| 115 | else |
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| 116 | sz = 8 * (w / 4) * (h / 4); |
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| 117 | |
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| 118 | if ((p = (GLubyte *) malloc(sz))) |
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| 119 | { |
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| 120 | int ww, hh; |
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| 121 | fread( &ww, sizeof( int ), 1, fin ); |
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| 122 | fread( &hh, sizeof( int ), 1, fin ); |
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| 123 | |
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| 124 | fread(p, 1, sz, fin); |
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| 125 | |
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| 126 | if (format == 5 || format == 6) |
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| 127 | glCompressedTexImage2D(GL_TEXTURE_2D, 0, |
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| 128 | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, |
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| 129 | w, h, 0, sz, p); |
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| 130 | else |
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| 131 | glCompressedTexImage2D(GL_TEXTURE_2D, 0, |
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| 132 | GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
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| 133 | w, h, 0, sz, p); |
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| 134 | free(p); |
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| 135 | } |
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| 136 | fclose(fin); |
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| 137 | } |
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| 138 | else perror("fopen"); |
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| 139 | } |
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| 140 | |
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| 141 | /*---------------------------------------------------------------------------*/ |
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| 142 | |
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| 143 | static void display(int w, int h) |
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| 144 | { |
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| 145 | glMatrixMode(GL_PROJECTION); |
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| 146 | glLoadIdentity(); |
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| 147 | glFrustum(0, w, 0, h, 0, 1); |
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| 148 | |
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| 149 | glMatrixMode(GL_MODELVIEW); |
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| 150 | glLoadIdentity(); |
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| 151 | |
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| 152 | glClearColor(0,1,0,1); |
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| 153 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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| 154 | |
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| 155 | glBegin(GL_POLYGON); |
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| 156 | { |
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| 157 | glTexCoord2i(0, 1); glVertex2i(-1, -1); |
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| 158 | glTexCoord2i(1, 1); glVertex2i(+1, -1); |
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| 159 | glTexCoord2i(1, 0); glVertex2i(+1, +1); |
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| 160 | glTexCoord2i(0, 0); glVertex2i(-1, +1); |
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| 161 | } |
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| 162 | glEnd(); |
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| 163 | |
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| 164 | glFinish(); |
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| 165 | |
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| 166 | SDL_GL_SwapBuffers(); |
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| 167 | } |
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| 168 | |
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| 169 | /*---------------------------------------------------------------------------*/ |
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| 170 | |
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| 171 | int main(int argc, char *argv[]) |
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| 172 | { |
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| 173 | int w = 1024; |
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| 174 | int h = 512; |
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| 175 | int format = 1; // DXT1 or DXT5 or DXT5YCoCg (6) |
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| 176 | int out = 0; |
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| 177 | int argi; |
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| 178 | |
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| 179 | /* Process arguments. */ |
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| 180 | |
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| 181 | for (argi = 1; argi < argc; ++argi) |
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| 182 | if (strcmp(argv[argi], "-5") == 0) format = 5; |
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| 183 | else if (strcmp(argv[argi], "-6") == 0) format = 6; |
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| 184 | else if (strcmp(argv[argi], "-1") == 0) format = 1; |
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| 185 | else if (strcmp(argv[argi], "-w") == 0) w = atoi(argv[++argi]); |
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| 186 | else if (strcmp(argv[argi], "-h") == 0) h = atoi(argv[++argi]); |
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| 187 | else break; |
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| 188 | |
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| 189 | /* Use SDL to get an OpenGL context for use as compressor/decompressor. */ |
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| 190 | |
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| 191 | if (SDL_Init(SDL_INIT_VIDEO) == 0) |
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| 192 | { |
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| 193 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); |
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| 194 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); |
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| 195 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); |
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| 196 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 197 | //SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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| 198 | |
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| 199 | if (SDL_SetVideoMode(w, h, 0, SDL_OPENGL)) |
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| 200 | { |
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| 201 | SDL_Event e; |
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| 202 | |
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| 203 | init_gl(); |
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| 204 | |
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| 205 | /* Convert and display named files. */ |
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| 206 | |
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| 207 | #if defined(GLSL_YCOCG) |
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| 208 | // Initialize the "OpenGL Extension Wrangler" library |
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| 209 | glewInit(); |
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| 210 | |
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| 211 | if (!glewIsSupported("GL_VERSION_2_0 " |
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| 212 | "GL_ARB_vertex_program " |
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| 213 | "GL_ARB_fragment_program " |
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| 214 | "GL_ARB_texture_compression " |
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| 215 | "GL_EXT_texture_compression_s3tc " |
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| 216 | ) |
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| 217 | ) { |
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| 218 | fprintf(stderr, "GLSL_YCOCG> Unable to load required OpenGL extension\n"); |
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| 219 | exit(-1); |
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| 220 | } |
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| 221 | |
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| 222 | // Load the shaders |
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| 223 | GLchar *FragmentShaderSource; |
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| 224 | GLchar *VertexShaderSource; |
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| 225 | GLSLreadShaderSource("ycocg", &VertexShaderSource, &FragmentShaderSource); |
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| 226 | PHandle = GLSLinstallShaders(VertexShaderSource, FragmentShaderSource); |
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| 227 | |
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| 228 | /* Finally, use the program. */ |
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| 229 | glUseProgramObjectARB(PHandle); |
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| 230 | |
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| 231 | glUseProgramObjectARB(0); |
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| 232 | #endif |
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| 233 | |
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| 234 | #if defined(GLSL_YCOCG) |
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| 235 | if (format == 6) |
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| 236 | { |
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| 237 | glUseProgramObjectARB(PHandle); |
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| 238 | glActiveTexture(GL_TEXTURE0); |
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| 239 | int h=glGetUniformLocationARB(PHandle,"yuvtex"); |
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| 240 | glUniform1iARB(h,0); /* Bind yuvtex to texture unit 0 */ |
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| 241 | } |
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| 242 | #endif |
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| 243 | |
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| 244 | |
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| 245 | for (; argi < argc; ++argi) |
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| 246 | { |
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| 247 | in_dxt(w, h, format, argv[argi]); |
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| 248 | display(w, h); |
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| 249 | |
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| 250 | while (SDL_PollEvent(&e)) |
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| 251 | if (e.type == SDL_QUIT || e.type == SDL_KEYDOWN) |
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| 252 | break; |
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| 253 | } |
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| 254 | |
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| 255 | #if defined(GLSL_YCOCG) |
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| 256 | if (format == 6) |
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| 257 | glUseProgramObjectARB(0); |
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| 258 | #endif |
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| 259 | |
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| 260 | while (SDL_WaitEvent(&e)) |
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| 261 | if (e.type == SDL_QUIT || e.type == SDL_KEYDOWN) |
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| 262 | break; |
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| 263 | |
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| 264 | } |
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| 265 | else fprintf(stderr, "SDL_SetVideoMode: %s\n", SDL_GetError()); |
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| 266 | |
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| 267 | SDL_Quit(); |
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| 268 | } |
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| 269 | else fprintf(stderr, "SDL_Init: %s\n", SDL_GetError()); |
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| 270 | |
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| 271 | return 0; |
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| 272 | } |
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| 273 | |
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| 274 | /*---------------------------------------------------------------------------*/ |
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