source: trunk/src/testing/app/qshare/FastDXT/glsl.h @ 4

Revision 4, 2.4 KB checked in by ajaworski, 13 years ago (diff)

Added modified SAGE sources

Line 
1/******************************************************************************
2 * SAGE - Scalable Adaptive Graphics Environment
3 *
4 * Copyright (C) 2004 Electronic Visualization Laboratory,
5 * University of Illinois at Chicago
6 *
7 * All rights reserved.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions are met:
11 *
12 *  * Redistributions of source code must retain the above copyright
13 *    notice, this list of conditions and the following disclaimer.
14 *  * Redistributions in binary form must reproduce the above
15 *    copyright notice, this list of conditions and the following disclaimer
16 *    in the documentation and/or other materials provided with the distribution.
17 *  * Neither the name of the University of Illinois at Chicago nor
18 *    the names of its contributors may be used to endorse or promote
19 *    products derived from this software without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
24 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
25 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 *
33 * Direct questions, comments etc about SAGE to http://www.evl.uic.edu/cavern/forum/
34 *
35 *****************************************************************************/
36#define GLSL_YCOCG 1
37
38#include <stdio.h>
39#include <stdlib.h>
40#include <string.h>
41#include <fcntl.h>
42
43#if defined(WIN32)
44#include <io.h>
45#else
46#include <unistd.h>
47#define GLEW_STATIC 1
48#endif
49
50#if defined(GLSL_YCOCG)
51
52#include <GL/glew.h>
53
54
55extern GLhandleARB PHandle;
56
57int GLSLreadShader(char *fileName, int shaderType, char *shaderText, int size);
58int GLSLreadShaderSource(char *fileName, GLchar **vertexShader, GLchar **fragmentShader);
59GLuint GLSLinstallShaders(const GLchar *Vertex, const GLchar *Fragment);
60
61#endif
62
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