/************************************************************************ * * Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. ************************************************************************/ /* * rre.c - handle RRE encoding. * * This file shouldn't be compiled directly. It is included multiple times by * rfbproto.c, each time with a different definition of the macro BPP. For * each value of BPP, this file defines a function which handles an RRE * encoded rectangle with BPP bits per pixel. */ #ifdef HandleRREBPP #undef HandleRREBPP #endif #ifdef CARDBPP #undef CARDBPP #endif #define HandleRREBPP CONCAT2E(HandleRRE,BPP) #define ReceiveRREBPP CONCAT2E(ReceiveRRE,BPP) #define flushRREBPP CONCAT2E(flushRRE,BPP) #define CARDBPP CONCAT2E(CARD,BPP) Bool VNCViewer::HandleRREBPP (sgVNCViewer *ct, int rx, int ry, int rw, int rh) { rfbRREHeader hdr; int i; CARDBPP pix; rfbRectangle subrect; if (!ReadFromRFBServer((char *)&hdr, sz_rfbRREHeader)) return False; hdr.nSubrects = Swap32IfLE(hdr.nSubrects); if (!ReadFromRFBServer((char *)&pix, sizeof(pix))) return False; ct->FillToScreen(pix, rx, ry, rw, rh); for (i = 0; i < hdr.nSubrects; i++) { if (!ReadFromRFBServer((char *)&pix, sizeof(pix))) return False; if (!ReadFromRFBServer((char *)&subrect, sz_rfbRectangle)) return False; subrect.x = Swap16IfLE(subrect.x); subrect.y = Swap16IfLE(subrect.y); subrect.w = Swap16IfLE(subrect.w); subrect.h = Swap16IfLE(subrect.h); ct->FillToScreen(pix, rx + subrect.x, ry + subrect.y, subrect.w, subrect.h); } return True; }