[4] | 1 | /******************************************************************************** |
---|
| 2 | * Volatile - Volume Visualization Software for SAGE |
---|
| 3 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
---|
| 4 | * University of Illinois at Chicago |
---|
| 5 | * |
---|
| 6 | * All rights reserved. |
---|
| 7 | * |
---|
| 8 | * Redistribution and use in source and binary forms, with or without |
---|
| 9 | * modification, are permitted provided that the following conditions are met: |
---|
| 10 | * |
---|
| 11 | * * Redistributions of source code must retain the above copyright |
---|
| 12 | * notice, this list of conditions and the following disclaimer. |
---|
| 13 | * * Redistributions in binary form must reproduce the above |
---|
| 14 | * copyright notice, this list of conditions and the following disclaimer |
---|
| 15 | * in the documentation and/or other materials provided with the distribution. |
---|
| 16 | * * Neither the name of the University of Illinois at Chicago nor |
---|
| 17 | * the names of its contributors may be used to endorse or promote |
---|
| 18 | * products derived from this software without specific prior written permission. |
---|
| 19 | * |
---|
| 20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
---|
| 21 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
---|
| 22 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
---|
| 23 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
---|
| 24 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
---|
| 25 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
---|
| 26 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
---|
| 27 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
---|
| 28 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
---|
| 29 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
---|
| 30 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
---|
| 31 | * |
---|
| 32 | * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum |
---|
| 33 | *********************************************************************************/ |
---|
| 34 | |
---|
| 35 | #include <string.h> |
---|
| 36 | #include <stdlib.h> |
---|
| 37 | #include <time.h> |
---|
| 38 | #include <vector> |
---|
| 39 | #ifdef WIN32 |
---|
| 40 | #include <windows.h> // must be included before any OpenGL |
---|
| 41 | #endif |
---|
| 42 | |
---|
| 43 | #if defined(__APPLE__) |
---|
| 44 | #include <GLUT/glut.h> |
---|
| 45 | #else |
---|
| 46 | #include <GL/glut.h> |
---|
| 47 | #endif |
---|
| 48 | |
---|
| 49 | |
---|
| 50 | #include "Trackball.h" //SGI quaternion trackball |
---|
| 51 | #include "VectorMath.h" //usefull vector/matrix operations |
---|
| 52 | #include "global.h" //global definitions |
---|
| 53 | #include "glUE.h" //gl utilities and extensions |
---|
| 54 | #include "CCmdLine.h" |
---|
| 55 | #include "vFPSText.h" |
---|
| 56 | #include "vRenderer.h" //standard renderer |
---|
| 57 | #include "vPrimitive.h" |
---|
| 58 | #include "vGeometry.h" |
---|
| 59 | #include "vNet.h" |
---|
| 60 | #include "vUI.h" |
---|
| 61 | #include "vSliceView.h" |
---|
| 62 | |
---|
| 63 | #if defined(ADDCGGL) |
---|
| 64 | #include "vCG.h" |
---|
| 65 | #endif |
---|
| 66 | #if defined(ADDARBGL) |
---|
| 67 | #include "vARB.h" |
---|
| 68 | #endif |
---|
| 69 | |
---|
| 70 | #if defined(V_DISTRIBUTED) |
---|
| 71 | #include "mpi.h" |
---|
| 72 | #include "vNet.h" |
---|
| 73 | #endif |
---|
| 74 | |
---|
| 75 | #if defined(V_NETTF) |
---|
| 76 | #include "vTF.h" |
---|
| 77 | #endif |
---|
| 78 | vector<vPrimitive*> renderList; //all renderables attatch to this one |
---|
| 79 | vGlobal global; //the global v data structure (global.h) |
---|
| 80 | Trackball cutTrack; //global trackball |
---|
| 81 | |
---|
| 82 | /* Atul June 8 2004. Commented out the # since vNet is required for |
---|
| 83 | * stand alone version also */ |
---|
| 84 | #if defined(V_DISTRIBUTED) |
---|
| 85 | vNet* net = 0; //The volvis controller |
---|
| 86 | #endif |
---|
| 87 | /* Atul June 8 2004 */ |
---|
| 88 | |
---|
| 89 | #if defined(V_NETTF) |
---|
| 90 | vTF * tfNet = 0; //The tfcontroller |
---|
| 91 | #endif |
---|
| 92 | |
---|
| 93 | #if defined(V_SAGE) |
---|
| 94 | // headers for SAGE |
---|
| 95 | #include "sail.h" |
---|
| 96 | #include "misc.h" |
---|
| 97 | int winWidth, winHeight; |
---|
| 98 | GLubyte *rgbBuffer = 0; |
---|
| 99 | sail sageInf; // sail object |
---|
| 100 | #endif |
---|
| 101 | |
---|
| 102 | |
---|
| 103 | |
---|
| 104 | enum { |
---|
| 105 | MENU_ROAM = 1, |
---|
| 106 | MENU_PROBE, |
---|
| 107 | MENU_CUT, |
---|
| 108 | MENU_ISOSURFACE, |
---|
| 109 | MENU_ISOPOINTS, |
---|
| 110 | MENU_BOUNDBOX, |
---|
| 111 | MENU_FPS, |
---|
| 112 | MENU_SAMPLERATE, |
---|
| 113 | MENU_SAVEVOLUME, |
---|
| 114 | MENU_SAVEGRADIENT, |
---|
| 115 | MENU_HELP, |
---|
| 116 | MENU_EXIT |
---|
| 117 | }; |
---|
| 118 | |
---|
| 119 | void menuCallback(int idCommand) |
---|
| 120 | { |
---|
| 121 | switch (idCommand) |
---|
| 122 | { |
---|
| 123 | case MENU_ROAM: |
---|
| 124 | setRoam(); |
---|
| 125 | break; |
---|
| 126 | case MENU_PROBE: |
---|
| 127 | setProbe(); |
---|
| 128 | break; |
---|
| 129 | case MENU_CUT: |
---|
| 130 | toggleCutPlane(); |
---|
| 131 | break; |
---|
| 132 | case MENU_ISOSURFACE: |
---|
| 133 | genIsosurface(100,100); |
---|
| 134 | break; |
---|
| 135 | case MENU_ISOPOINTS: |
---|
| 136 | //genIsopoint(100,100); |
---|
| 137 | break; |
---|
| 138 | case MENU_BOUNDBOX: |
---|
| 139 | toggleBoundBox(); |
---|
| 140 | break; |
---|
| 141 | case MENU_FPS: |
---|
| 142 | togglePrintFPS(); |
---|
| 143 | break; |
---|
| 144 | case MENU_SAMPLERATE: |
---|
| 145 | break; |
---|
| 146 | case MENU_SAVEVOLUME: |
---|
| 147 | if (global.volume) |
---|
| 148 | global.volume->saveVolume("out"); |
---|
| 149 | break; |
---|
| 150 | case MENU_SAVEGRADIENT: |
---|
| 151 | saveGradientVolume(); |
---|
| 152 | break; |
---|
| 153 | case MENU_HELP: |
---|
| 154 | printUsage(); |
---|
| 155 | break; |
---|
| 156 | case MENU_EXIT: |
---|
| 157 | doExit(); |
---|
| 158 | break; |
---|
| 159 | } |
---|
| 160 | } |
---|
| 161 | |
---|
| 162 | int buildPopupMenu (void) |
---|
| 163 | { |
---|
| 164 | int menu; |
---|
| 165 | menu = glutCreateMenu(menuCallback); |
---|
| 166 | glutAddMenuEntry ("Roam", MENU_ROAM); |
---|
| 167 | glutAddMenuEntry ("Probe", MENU_PROBE); |
---|
| 168 | glutAddMenuEntry ("Enable Cut Plane", MENU_CUT); |
---|
| 169 | glutAddMenuEntry ("Gen Isosurface", MENU_ISOSURFACE); |
---|
| 170 | glutAddMenuEntry ("Boundbox Toggle", MENU_BOUNDBOX); |
---|
| 171 | glutAddMenuEntry ("FPS Toggle", MENU_FPS); |
---|
| 172 | glutAddMenuEntry ("Sample Rate", MENU_SAMPLERATE); |
---|
| 173 | glutAddMenuEntry ("Save Volume", MENU_SAVEVOLUME); |
---|
| 174 | glutAddMenuEntry ("Save Gradient Volume", MENU_SAVEGRADIENT); |
---|
| 175 | glutAddMenuEntry ("Print Help", MENU_HELP); |
---|
| 176 | glutAddMenuEntry ("Exit", MENU_EXIT); |
---|
| 177 | return menu; |
---|
| 178 | } |
---|
| 179 | |
---|
| 180 | void calcFrustum() { |
---|
| 181 | float fov = 45.0f*3.1415/180.0f; |
---|
| 182 | float b = global.env.clip[0] * (float) tan(fov * 0.5); |
---|
| 183 | float r = b * global.win.aspect; |
---|
| 184 | for (int i=0;i<global.env.frustumList.size();i++) { |
---|
| 185 | global.env.frustumList[i].left *= r; //left |
---|
| 186 | global.env.frustumList[i].right *= r; //right |
---|
| 187 | global.env.frustumList[i].bottom *= b; //bottom |
---|
| 188 | global.env.frustumList[i].top *= b; //top |
---|
| 189 | } |
---|
| 190 | } |
---|
| 191 | |
---|
| 192 | //loads the data in dtex to the handle associated with the dependant texture |
---|
| 193 | //sent to CG |
---|
| 194 | void loadDepTex(unsigned int deptexName, unsigned char *dtex) |
---|
| 195 | { |
---|
| 196 | #if defined(ADDCGGL) |
---|
| 197 | if (fprofile == CG_PROFILE_FP30) { |
---|
| 198 | // 1D tex |
---|
| 199 | glEnable(GL_TEXTURE_1D); |
---|
| 200 | glBindTexture(GL_TEXTURE_1D, deptexName); |
---|
| 201 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
---|
| 202 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
---|
| 203 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
| 204 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
---|
| 205 | glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA8, depX, 0, GL_RGBA, GL_UNSIGNED_BYTE, dtex); |
---|
| 206 | GlErr("vRenderer", "loadDepTex - loading scaled dependant texture"); |
---|
| 207 | glDisable(GL_TEXTURE_1D); |
---|
| 208 | } |
---|
| 209 | else if (fprofile == CG_PROFILE_FP20) { |
---|
| 210 | // 2D tex for FP20 |
---|
| 211 | glEnable(GL_TEXTURE_2D); |
---|
| 212 | glBindTexture(GL_TEXTURE_2D, deptexName); |
---|
| 213 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
---|
| 214 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
---|
| 215 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
| 216 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
---|
| 217 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, depX, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, dtex); |
---|
| 218 | GlErr("vRenderer", "loadDepTex - loading scaled dependant texture"); |
---|
| 219 | glDisable(GL_TEXTURE_2D); |
---|
| 220 | } |
---|
| 221 | #endif |
---|
| 222 | |
---|
| 223 | #if defined(ADDARBGL) |
---|
| 224 | // 2D tex for FP20 |
---|
| 225 | glEnable(GL_TEXTURE_2D); |
---|
| 226 | glBindTexture(GL_TEXTURE_2D, deptexName); |
---|
| 227 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
---|
| 228 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
---|
| 229 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
| 230 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
---|
| 231 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, depX, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, dtex); |
---|
| 232 | GlErr("vRenderer", "loadDepTex - loading scaled dependant texture"); |
---|
| 233 | glDisable(GL_TEXTURE_2D); |
---|
| 234 | #endif |
---|
| 235 | } |
---|
| 236 | |
---|
| 237 | //takes the data from the 2d texture sent from the UI and copies it to the dependant texture |
---|
| 238 | //that will be passed to CG |
---|
| 239 | //the dependant texture is 1D but the UI texture is 2d, so for now, |
---|
| 240 | //just extract the first row of the UI 2d texture to the dependant texture |
---|
| 241 | void copyScale(float sampleRate, unsigned char *cgTex) |
---|
| 242 | { |
---|
| 243 | float alphaScale = 1.0/sampleRate; |
---|
| 244 | for(int j=0; j<depX; ++j){ |
---|
| 245 | cgTex[j*4 + 0] = global.volren.deptex[j*4 + 0]; |
---|
| 246 | cgTex[j*4 + 1] = global.volren.deptex[j*4 + 1]; |
---|
| 247 | cgTex[j*4 + 2] = global.volren.deptex[j*4 + 2]; |
---|
| 248 | cgTex[j*4 + 3] = (1.0 - ::pow((1.0-(global.volren.deptex[j*4 + 3]/255.0)), alphaScale))*255; |
---|
| 249 | |
---|
| 250 | } |
---|
| 251 | } |
---|
| 252 | |
---|
| 253 | void update() { |
---|
| 254 | //set the current sampling rate based on the interaction mode |
---|
| 255 | if (global.volren.lowRes) |
---|
| 256 | global.volren.sampleRate = global.volren.interactSamp; |
---|
| 257 | else |
---|
| 258 | global.volren.sampleRate = global.volren.goodSamp; |
---|
| 259 | |
---|
| 260 | //Re-Scale Alpha values depending on no of slices |
---|
| 261 | //if we need to load a new TF, load it here (from the remote UI) |
---|
| 262 | if(global.volren.scaleAlphas){ |
---|
| 263 | if((global.volren.lastSamp != global.volren.sampleRate)||(global.volren.loadTLUT)){ //see if the sample rate changed |
---|
| 264 | if((global.volren.lastGoodSamp != global.volren.goodSamp) || global.volren.loadTLUT){ //good sample rate changed |
---|
| 265 | copyScale(global.volren.goodSamp * 1/global.volren.gamma, global.volren.gDeptex); |
---|
| 266 | global.volren.lastGoodSamp = global.volren.goodSamp; |
---|
| 267 | } |
---|
| 268 | if((global.volren.lastInteSamp != global.volren.interactSamp) || global.volren.loadTLUT){ //interact samp rate changed |
---|
| 269 | copyScale(global.volren.interactSamp * 1/global.volren.gamma, global.volren.iDeptex); |
---|
| 270 | global.volren.lastInteSamp = global.volren.interactSamp; |
---|
| 271 | } |
---|
| 272 | if(global.volren.sampleRate == global.volren.goodSamp){ //which one do we load (good) |
---|
| 273 | loadDepTex(global.volren.scaledDeptexName,global.volren.gDeptex); |
---|
| 274 | global.volren.lastSamp = global.volren.goodSamp; |
---|
| 275 | } |
---|
| 276 | else if(global.volren.sampleRate == global.volren.interactSamp){ //(interactive) |
---|
| 277 | loadDepTex(global.volren.scaledDeptexName,global.volren.iDeptex); |
---|
| 278 | global.volren.lastSamp = global.volren.interactSamp; |
---|
| 279 | } |
---|
| 280 | copyScale(0.3, global.volren.nDeptex); |
---|
| 281 | loadDepTex(global.volren.origDeptexName, global.volren.nDeptex); |
---|
| 282 | global.volren.loadTLUT = 0; |
---|
| 283 | } |
---|
| 284 | } else { //just do gamma scale, don't update for the sample rate (for testing purposes) |
---|
| 285 | if(global.volren.loadTLUT){ |
---|
| 286 | copyScale(1/global.volren.gamma, global.volren.gDeptex); |
---|
| 287 | loadDepTex(global.volren.scaledDeptexName, global.volren.gDeptex); |
---|
| 288 | global.volren.loadTLUT = 0; |
---|
| 289 | } |
---|
| 290 | } |
---|
| 291 | |
---|
| 292 | } |
---|
| 293 | |
---|
| 294 | void deallocateAll() { |
---|
| 295 | if (global.volume); |
---|
| 296 | delete global.volume; |
---|
| 297 | if (global.fullVolume) |
---|
| 298 | delete global.fullVolume; |
---|
| 299 | for (int i=0;i<renderList.size();i++) |
---|
| 300 | delete renderList[i]; |
---|
| 301 | |
---|
| 302 | delete [] global.volren.deptex ; |
---|
| 303 | delete [] global.volren.nDeptex; |
---|
| 304 | delete [] global.volren.gDeptex; |
---|
| 305 | delete [] global.volren.iDeptex; |
---|
| 306 | |
---|
| 307 | } |
---|
| 308 | int main(int argc, char **argv) { |
---|
| 309 | initGlobal(); //init global variables |
---|
| 310 | |
---|
| 311 | //init network related - MPI will change argc and argv |
---|
| 312 | // so pass as ref |
---|
| 313 | QUANTAinit(); |
---|
| 314 | srand( (unsigned)time(NULL)); //initialise randon number generator |
---|
| 315 | /* Atul June 8 2004. Commented out the # since vNet is required for |
---|
| 316 | * stand alone version also */ |
---|
| 317 | #if defined(V_DISTRIBUTED) |
---|
| 318 | net = new vNet(); |
---|
| 319 | net->init(argc,argv); |
---|
| 320 | #endif |
---|
| 321 | /* Atul June 8 2004 */ |
---|
| 322 | |
---|
| 323 | #if defined(V_NETTF) //want transfer functions |
---|
| 324 | #if defined (V_DISTRIBUTED) //in distributed mode, only master has this instance |
---|
| 325 | if (net->isActiveTile()) { |
---|
| 326 | tfNet = new vTF(); |
---|
| 327 | tfNet->init(); |
---|
| 328 | } |
---|
| 329 | #else //in standalone instantiate it |
---|
| 330 | tfNet = new vTF(); |
---|
| 331 | tfNet->init(); |
---|
| 332 | #endif |
---|
| 333 | #endif |
---|
| 334 | |
---|
| 335 | //command line parsing - stores argumenents in global.* |
---|
| 336 | parseCmdLine(argc,argv); |
---|
| 337 | |
---|
| 338 | #ifdef V_DISTRIBUTED |
---|
| 339 | if (net->isActiveTile()) { |
---|
| 340 | setenv("DISPLAY", getenv("VOLATILE_DISPLAY"), 1); |
---|
| 341 | } |
---|
| 342 | #endif |
---|
| 343 | |
---|
| 344 | glutInit(&argc, argv); |
---|
| 345 | glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH); |
---|
| 346 | glutInitWindowSize(global.win.width, global.win.height); |
---|
| 347 | glutInitWindowPosition(global.win.xPos, global.win.yPos); |
---|
| 348 | global.mainWindow = glutCreateWindow("Vol-a-Tile"); |
---|
| 349 | |
---|
| 350 | #if defined(V_SAGE) |
---|
| 351 | #if defined (V_DISTRIBUTED) |
---|
| 352 | if (!net->isActiveTile()) |
---|
| 353 | { |
---|
| 354 | sageInf.init("sail.conf", "volatile", net->getRank()-1, |
---|
| 355 | global.win.width, global.win.height, 24, TVPIXFMT_888, BOTTOM_TO_TOP); |
---|
| 356 | fprintf(stderr, "SAIL width %d height %d\n", global.win.width, global.win.height); |
---|
| 357 | } |
---|
| 358 | #else |
---|
| 359 | sageInf.init("sail.conf", "volatile", 0, |
---|
| 360 | global.win.width, global.win.height, 24, TVPIXFMT_888, BOTTOM_TO_TOP); |
---|
| 361 | #endif |
---|
| 362 | #endif |
---|
| 363 | |
---|
| 364 | #ifdef WIN32 |
---|
| 365 | LoadAllExtensions(); |
---|
| 366 | #endif |
---|
| 367 | |
---|
| 368 | initGL(); //opengl init stuff |
---|
| 369 | //init the dependant textures |
---|
| 370 | //initialize the dependant texture for transfer functions |
---|
| 371 | //copy the good and interactive dependant textures |
---|
| 372 | copyScale(global.volren.goodSamp, global.volren.gDeptex); |
---|
| 373 | copyScale(global.volren.interactSamp, global.volren.iDeptex); |
---|
| 374 | copyScale(0.3, global.volren.nDeptex); |
---|
| 375 | global.volren.lastSamp = global.volren.goodSamp; |
---|
| 376 | global.volren.lastGoodSamp = global.volren.goodSamp; |
---|
| 377 | global.volren.lastInteSamp = global.volren.interactSamp; |
---|
| 378 | |
---|
| 379 | loadDepTex(global.volren.scaledDeptexName,global.volren.gDeptex); |
---|
| 380 | loadDepTex(global.volren.origDeptexName,global.volren.nDeptex); |
---|
| 381 | //load the given 1D texture to CG |
---|
| 382 | |
---|
| 383 | |
---|
| 384 | #if defined(ADDCGGL) |
---|
| 385 | //init the CG library |
---|
| 386 | #if defined (V_DISTRIBUTED) |
---|
| 387 | if (!net->isActiveTile()) |
---|
| 388 | #endif |
---|
| 389 | initCG(); // Master doesn't need CG |
---|
| 390 | #endif |
---|
| 391 | |
---|
| 392 | #if defined(ADDARBGL) |
---|
| 393 | #if defined (V_DISTRIBUTED) |
---|
| 394 | if (!net->isActiveTile()) |
---|
| 395 | #endif |
---|
| 396 | initARB(); //init the ARB OpenGL |
---|
| 397 | #endif |
---|
| 398 | |
---|
| 399 | //start creating our objects |
---|
| 400 | //creating renderer object |
---|
| 401 | if (global.volume) { |
---|
| 402 | vRenderer* renderer = new vRenderer(); |
---|
| 403 | renderer->setVolume(global.volume); |
---|
| 404 | renderList.push_back(renderer); |
---|
| 405 | |
---|
| 406 | if (global.fullVolume) { |
---|
| 407 | vRenderer* fullRenderer = new vRenderer; |
---|
| 408 | fullRenderer->setVolume(global.fullVolume); |
---|
| 409 | fullRenderer->disableCut(); |
---|
| 410 | fullRenderer->enableShowOverview(); |
---|
| 411 | fullRenderer->setTranslation(2.0,0.0,0.0); |
---|
| 412 | renderList.push_back(fullRenderer); |
---|
| 413 | } |
---|
| 414 | //slice view |
---|
| 415 | vSliceView* view = new vSliceView; |
---|
| 416 | renderList.push_back(view); |
---|
| 417 | //the info |
---|
| 418 | vVolText* text = new vVolText; |
---|
| 419 | renderList.push_back(text); |
---|
| 420 | |
---|
| 421 | } |
---|
| 422 | |
---|
| 423 | |
---|
| 424 | //now create the FPS text |
---|
| 425 | vFPSText* timerText = new vFPSText; |
---|
| 426 | renderList.push_back(timerText); |
---|
| 427 | //now create the pointer |
---|
| 428 | //vPointer* ptr = new vPointer; |
---|
| 429 | //renderList.push_back(ptr); |
---|
| 430 | |
---|
| 431 | //initialise all the objects |
---|
| 432 | for (int i=0;i<renderList.size();i++) { |
---|
| 433 | renderList[i]->init(); |
---|
| 434 | } |
---|
| 435 | |
---|
| 436 | GlErr("vRenderer", "init"); |
---|
| 437 | |
---|
| 438 | #ifdef V_DISTRIBUTED |
---|
| 439 | if (net->isActiveTile()) { |
---|
| 440 | global.win.width = 800; |
---|
| 441 | global.win.height = 600; |
---|
| 442 | } |
---|
| 443 | else { |
---|
| 444 | if (global.env.gameMode) |
---|
| 445 | glutFullScreen(); |
---|
| 446 | glutSetCursor(GLUT_CURSOR_NONE); |
---|
| 447 | } |
---|
| 448 | #else |
---|
| 449 | if (global.env.gameMode) |
---|
| 450 | glutFullScreen(); |
---|
| 451 | #endif |
---|
| 452 | |
---|
| 453 | glutDisplayFunc(display); |
---|
| 454 | glutReshapeFunc(reshape); |
---|
| 455 | glutMouseFunc(mouse); |
---|
| 456 | glutMotionFunc(motion); |
---|
| 457 | glutPassiveMotionFunc(passiveMotion); |
---|
| 458 | glutKeyboardFunc(key); |
---|
| 459 | glutSpecialFunc(special); |
---|
| 460 | //only use idle when we are in standalone mode |
---|
| 461 | #ifndef V_DISTRIBUTED |
---|
| 462 | glutIdleFunc(idle); |
---|
| 463 | #endif |
---|
| 464 | buildPopupMenu (); |
---|
| 465 | glutAttachMenu (GLUT_RIGHT_BUTTON); |
---|
| 466 | //only master does the update and broadcasts it to client |
---|
| 467 | //so that everyone is syncronized |
---|
| 468 | #ifdef V_DISTRIBUTED |
---|
| 469 | //if (net->isActiveTile()) |
---|
| 470 | glutTimerFunc(50, updateAnim, 1); |
---|
| 471 | #else |
---|
| 472 | glutTimerFunc(50, updateAnim, 1); |
---|
| 473 | #endif |
---|
| 474 | glutMainLoop(); |
---|
| 475 | return 0; |
---|
| 476 | } |
---|
| 477 | |
---|
| 478 | void initGlobal() { |
---|
| 479 | global.volume = 0; |
---|
| 480 | global.fullVolume = 0; |
---|
| 481 | |
---|
| 482 | global.win.width = 1024; //size |
---|
| 483 | global.win.height = 768; |
---|
| 484 | global.win.xPos = 0; //position |
---|
| 485 | global.win.yPos = 0; |
---|
| 486 | global.win.aspect = 1.0f; |
---|
| 487 | |
---|
| 488 | global.env.eye[0] = 0; //eye |
---|
| 489 | global.env.eye[1] = 0; |
---|
| 490 | global.env.eye[2] = 10.0; |
---|
| 491 | global.env.at[0] = 0; //at |
---|
| 492 | global.env.at[1] = 0; |
---|
| 493 | global.env.at[2] = 0; |
---|
| 494 | global.env.up[0] = 0; //up |
---|
| 495 | global.env.up[1] = 1; |
---|
| 496 | global.env.up[2] = 0; |
---|
| 497 | global.env.renderOn = true; |
---|
| 498 | |
---|
| 499 | //create a default frustum |
---|
| 500 | vFrustum newFrustum; |
---|
| 501 | newFrustum.left = newFrustum.bottom = -1.0; |
---|
| 502 | newFrustum.right= newFrustum.top = 1.0; |
---|
| 503 | global.env.frustumList.push_back(newFrustum); |
---|
| 504 | |
---|
| 505 | //create a default viewpoert |
---|
| 506 | vViewport newViewport; |
---|
| 507 | newViewport.x = newViewport.y = 0.0f; |
---|
| 508 | newViewport.width = newViewport.height = 1.0f; |
---|
| 509 | global.env.viewportList.push_back(newViewport); |
---|
| 510 | |
---|
| 511 | global.env.clip[0] = 1; //front |
---|
| 512 | global.env.clip[1] = 50; //back |
---|
| 513 | global.env.bgColor = 0; //white background |
---|
| 514 | |
---|
| 515 | global.mouse.alt = 0; |
---|
| 516 | global.mouse.ctrl = 0; |
---|
| 517 | global.mouse.shift = 0; |
---|
| 518 | |
---|
| 519 | //lighting |
---|
| 520 | global.light.startpos[0] = -1.0f; |
---|
| 521 | global.light.startpos[1] = -1.0f; |
---|
| 522 | global.light.startpos[2] =-1.0f; |
---|
| 523 | global.light.startpos[3] = 0.0f; |
---|
| 524 | |
---|
| 525 | global.volren.interactSamp= .1; //Interactive sample rate |
---|
| 526 | global.volren.goodSamp = 1.5; //High quality sample .. |
---|
| 527 | global.volren.sampleRate = global.volren.goodSamp; //samples per voxel |
---|
| 528 | global.volren.lowRes = 0; //highres rendering |
---|
| 529 | global.volren.deptex = new unsigned char[256*256*4]; |
---|
| 530 | for(int j=0; j<256; ++j){ |
---|
| 531 | for(int k=0; k<256; ++k){ |
---|
| 532 | global.volren.deptex[j*256*4 + k*4 + 0] = (unsigned char)(k/(float)255*255); |
---|
| 533 | global.volren.deptex[j*256*4 + k*4 + 1] = (unsigned char)(255 - k/(float)255*255); |
---|
| 534 | global.volren.deptex[j*256*4 + k*4 + 2] = (unsigned char)( k/(float)255*255); |
---|
| 535 | global.volren.deptex[j*256*4 + k*4 + 3] = (unsigned char)(k/(float)255*255/(float)2); |
---|
| 536 | } |
---|
| 537 | } |
---|
| 538 | global.volren.nDeptex = new unsigned char[256*4]; |
---|
| 539 | global.volren.gDeptex = new unsigned char[256*4]; |
---|
| 540 | global.volren.iDeptex = new unsigned char[256*4]; |
---|
| 541 | global.volren.loadTLUT = 1; //first time - need to load LUT |
---|
| 542 | global.volren.loadVolume = 0; //no need to load the volume |
---|
| 543 | global.volren.scaleAlphas = 1; //scale alphas to the sample rate |
---|
| 544 | global.volren.gamma = 1; //gamma identitiy |
---|
| 545 | global.volren.probe[0] = global.volren.probe[1] = global.volren.probe[2] = 0; |
---|
| 546 | |
---|
| 547 | identityMatrix(global.cut.transform); //init the rotation |
---|
| 548 | global.cut.user[0] = 1.0; |
---|
| 549 | global.cut.user[1] = global.cut.user[2] = 0.0; |
---|
| 550 | global.cut.user[3] = 0.5f; |
---|
| 551 | global.cut.update = false; |
---|
| 552 | |
---|
| 553 | global.ui.printFPS = false; |
---|
| 554 | global.ui.printSlices = false; |
---|
| 555 | global.ui.cutEnabled = false; |
---|
| 556 | global.ui.bboxEnabled = true; |
---|
| 557 | global.ui.navMode = V_ROAM; |
---|
| 558 | global.ui.animate = false; |
---|
| 559 | |
---|
| 560 | global.pointerPos[0] = global.pointerPos[1] = 0.0f; |
---|
| 561 | global.pointerPos[2] = 1.0f; |
---|
| 562 | global.curPrimIdx = 0; |
---|
| 563 | cutTrack.clear(); |
---|
| 564 | } |
---|
| 565 | |
---|
| 566 | |
---|
| 567 | void initGL( void ) |
---|
| 568 | { |
---|
| 569 | glClearColor(0.0, 0.0, 0.0, 1.0); |
---|
| 570 | glShadeModel(GL_SMOOTH); |
---|
| 571 | glEnable(GL_DEPTH_TEST); |
---|
| 572 | glDepthFunc(GL_LEQUAL); |
---|
| 573 | glLineWidth(3); |
---|
| 574 | glGenTextures(1, &global.volren.scaledDeptexName); //the dep tex that we use for the tf- passed to CG |
---|
| 575 | glGenTextures(1, &global.volren.origDeptexName); //the dep tex that we use for the tf- passed to CG |
---|
| 576 | GlErr("v::","initGL()"); |
---|
| 577 | } |
---|
| 578 | |
---|
| 579 | void display() |
---|
| 580 | { |
---|
| 581 | #ifdef V_DISTRIBUTED |
---|
| 582 | net->process(); |
---|
| 583 | #endif |
---|
| 584 | update(); |
---|
| 585 | if (global.env.renderOn) { |
---|
| 586 | int vpx, vpy, vpwidth, vpheight; |
---|
| 587 | glEnable (GL_SCISSOR_TEST); //dont draw outside viewpott |
---|
| 588 | //depending on no of viewports |
---|
| 589 | for (int i=0;i<global.env.viewportList.size();i++) { |
---|
| 590 | vpx = global.env.viewportList[i].x*global.win.width; |
---|
| 591 | vpy = global.env.viewportList[i].y*global.win.height; |
---|
| 592 | vpwidth = global.env.viewportList[i].width*global.win.width; |
---|
| 593 | vpheight = global.env.viewportList[i].height*global.win.height; |
---|
| 594 | glViewport(vpx,vpy,vpwidth,vpheight); |
---|
| 595 | //cout<<"Viewport "<<vpx<<" "<<vpy<<" "<<vpwidth<<" "<<vpheight<<endl; |
---|
| 596 | glScissor (vpx,vpy,vpwidth,vpheight); |
---|
| 597 | displayOneEye(1,i); // our local display function |
---|
| 598 | } |
---|
| 599 | glDisable (GL_SCISSOR_TEST); //dont draw outside viewpott |
---|
| 600 | } |
---|
| 601 | else |
---|
| 602 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
---|
| 603 | #ifdef V_DISTRIBUTED |
---|
| 604 | net->sync(); |
---|
| 605 | #endif |
---|
| 606 | |
---|
| 607 | |
---|
| 608 | #if defined(V_SAGE) |
---|
| 609 | #if defined (V_DISTRIBUTED) |
---|
| 610 | if (!net->isActiveTile()) |
---|
| 611 | #endif |
---|
| 612 | if (winWidth > 0) |
---|
| 613 | { |
---|
| 614 | glReadPixels(0, 0, winWidth, winHeight, GL_RGB, GL_UNSIGNED_BYTE, rgbBuffer); |
---|
| 615 | sageInf.swapBuffer((void *)rgbBuffer); |
---|
| 616 | } |
---|
| 617 | #endif |
---|
| 618 | |
---|
| 619 | glutSwapBuffers(); |
---|
| 620 | GlErr("v:","disp()"); |
---|
| 621 | } |
---|
| 622 | |
---|
| 623 | void displayOneEye(int eye, int vpIndex) |
---|
| 624 | { |
---|
| 625 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
---|
| 626 | //dont draw anything on the master |
---|
| 627 | glPushMatrix(); |
---|
| 628 | { |
---|
| 629 | glMatrixMode(GL_MODELVIEW); |
---|
| 630 | glLoadIdentity(); |
---|
| 631 | gluLookAt(global.env.eye[0], //eye |
---|
| 632 | global.env.eye[1], |
---|
| 633 | global.env.eye[2], |
---|
| 634 | global.env.at[0], //at |
---|
| 635 | global.env.at[1], |
---|
| 636 | global.env.at[2], |
---|
| 637 | global.env.up[0], |
---|
| 638 | global.env.up[1], |
---|
| 639 | global.env.up[2]); //up |
---|
| 640 | |
---|
| 641 | GLfloat light_pos[] = { 5.0, 5.0, 5.0,1.0 }; |
---|
| 642 | glEnable(GL_LIGHTING); |
---|
| 643 | glEnable(GL_LIGHT0); |
---|
| 644 | glLightfv(GL_LIGHT0, GL_POSITION, light_pos); |
---|
| 645 | glMatrixMode(GL_PROJECTION); |
---|
| 646 | glLoadIdentity(); |
---|
| 647 | glFrustum(global.env.frustumList[vpIndex].left, //left |
---|
| 648 | global.env.frustumList[vpIndex].right, //right |
---|
| 649 | global.env.frustumList[vpIndex].bottom , //bottom |
---|
| 650 | global.env.frustumList[vpIndex].top, //top |
---|
| 651 | global.env.clip[0], //front |
---|
| 652 | global.env.clip[1]); //back |
---|
| 653 | |
---|
| 654 | /*cout<<"Frustrum "<<global.env.frustumList[vpIndex].left<<" " |
---|
| 655 | <<global.env.frustumList[vpIndex].right<<" " |
---|
| 656 | <<global.env.frustumList[vpIndex].bottom<<" " |
---|
| 657 | <<global.env.frustumList[vpIndex].top<<" " |
---|
| 658 | <<endl; |
---|
| 659 | */ |
---|
| 660 | glMatrixMode(GL_MODELVIEW); |
---|
| 661 | for (int i=0;i<renderList.size();i++) { |
---|
| 662 | renderList[i]->draw(); |
---|
| 663 | } |
---|
| 664 | renderList[global.curPrimIdx]->setSelected(true); |
---|
| 665 | |
---|
| 666 | } glPopMatrix(); |
---|
| 667 | } |
---|
| 668 | |
---|
| 669 | void mouse(int button, int state, int x, int y) |
---|
| 670 | { |
---|
| 671 | y = global.win.height - y; |
---|
| 672 | global.mouse.button = button; |
---|
| 673 | global.mouse.state = state; |
---|
| 674 | |
---|
| 675 | if(glutGetModifiers() & GLUT_ACTIVE_CTRL) global.mouse.ctrl = 1; |
---|
| 676 | else global.mouse.ctrl = 0; |
---|
| 677 | if(glutGetModifiers() & GLUT_ACTIVE_SHIFT) global.mouse.shift = 1; |
---|
| 678 | else global.mouse.shift = 0; |
---|
| 679 | if(glutGetModifiers() & GLUT_ACTIVE_ALT) global.mouse.alt = 1; |
---|
| 680 | else global.mouse.alt = 0; |
---|
| 681 | if(state == GLUT_UP){ |
---|
| 682 | global.mouse.button = -1; |
---|
| 683 | } |
---|
| 684 | //get the global coords |
---|
| 685 | |
---|
| 686 | #if defined(V_DISTRIBUTED) |
---|
| 687 | if (!net->cmdFlushed) |
---|
| 688 | return; |
---|
| 689 | #endif |
---|
| 690 | //standard button actions... |
---|
| 691 | switch(button){ |
---|
| 692 | case GLUT_LEFT_BUTTON: |
---|
| 693 | { |
---|
| 694 | if (global.mouse.ctrl) { //emulate right button |
---|
| 695 | switch(state) |
---|
| 696 | { |
---|
| 697 | case GLUT_UP: |
---|
| 698 | endInteract(); |
---|
| 699 | break; |
---|
| 700 | case GLUT_DOWN: |
---|
| 701 | startZoom(x,y); |
---|
| 702 | break; |
---|
| 703 | } |
---|
| 704 | } |
---|
| 705 | else { |
---|
| 706 | switch(state) |
---|
| 707 | { |
---|
| 708 | case GLUT_UP: |
---|
| 709 | endInteract(); |
---|
| 710 | break; |
---|
| 711 | case GLUT_DOWN: |
---|
| 712 | startRotation(x,y); |
---|
| 713 | break; |
---|
| 714 | } |
---|
| 715 | } |
---|
| 716 | } |
---|
| 717 | break; |
---|
| 718 | case GLUT_RIGHT_BUTTON: |
---|
| 719 | { |
---|
| 720 | switch(state) |
---|
| 721 | { |
---|
| 722 | case GLUT_UP: |
---|
| 723 | endInteract(); |
---|
| 724 | break; |
---|
| 725 | case GLUT_DOWN: |
---|
| 726 | startZoom(x,y); |
---|
| 727 | break; |
---|
| 728 | } |
---|
| 729 | } |
---|
| 730 | break; |
---|
| 731 | case GLUT_MIDDLE_BUTTON: |
---|
| 732 | { |
---|
| 733 | switch(state) |
---|
| 734 | { |
---|
| 735 | case GLUT_UP: |
---|
| 736 | endInteract(); |
---|
| 737 | break; |
---|
| 738 | case GLUT_DOWN: |
---|
| 739 | startTranslate(x,y); |
---|
| 740 | break; |
---|
| 741 | } |
---|
| 742 | } |
---|
| 743 | break; |
---|
| 744 | default: |
---|
| 745 | break; |
---|
| 746 | } |
---|
| 747 | } |
---|
| 748 | |
---|
| 749 | void passiveMotion(int x, int y) { |
---|
| 750 | global.mouse.pos[0] = x; |
---|
| 751 | y = global.win.height-y; |
---|
| 752 | |
---|
| 753 | //get the global coords |
---|
| 754 | // doSelect(x,y); |
---|
| 755 | } |
---|
| 756 | |
---|
| 757 | void motion(int x, int y) |
---|
| 758 | { |
---|
| 759 | #if defined(V_DISTRIBUTED) |
---|
| 760 | if (!net->cmdFlushed) |
---|
| 761 | return; |
---|
| 762 | #endif |
---|
| 763 | y = global.win.height-y; |
---|
| 764 | //get the global coords |
---|
| 765 | switch(global.mouse.button) { |
---|
| 766 | case GLUT_LEFT_BUTTON: |
---|
| 767 | { |
---|
| 768 | if (global.mouse.ctrl) { //emulate right button |
---|
| 769 | switch(global.mouse.state) |
---|
| 770 | { |
---|
| 771 | case GLUT_DOWN: |
---|
| 772 | doZoom(x,y); |
---|
| 773 | break; |
---|
| 774 | case GLUT_UP: |
---|
| 775 | break; |
---|
| 776 | } |
---|
| 777 | } |
---|
| 778 | else { |
---|
| 779 | switch(global.mouse.state) |
---|
| 780 | { |
---|
| 781 | case GLUT_DOWN: |
---|
| 782 | doRotation(x,y); |
---|
| 783 | break; |
---|
| 784 | case GLUT_UP: |
---|
| 785 | break; |
---|
| 786 | } |
---|
| 787 | } |
---|
| 788 | } |
---|
| 789 | break; |
---|
| 790 | case GLUT_RIGHT_BUTTON: |
---|
| 791 | { |
---|
| 792 | switch(global.mouse.state) |
---|
| 793 | { |
---|
| 794 | case GLUT_DOWN: |
---|
| 795 | doZoom(x,y); |
---|
| 796 | break; |
---|
| 797 | case GLUT_UP: |
---|
| 798 | break; |
---|
| 799 | } |
---|
| 800 | } |
---|
| 801 | break; |
---|
| 802 | case GLUT_MIDDLE_BUTTON: |
---|
| 803 | { |
---|
| 804 | switch(global.mouse.state) |
---|
| 805 | { |
---|
| 806 | case GLUT_DOWN: |
---|
| 807 | doTranslate(x,y); |
---|
| 808 | break; |
---|
| 809 | case GLUT_UP: |
---|
| 810 | break; |
---|
| 811 | } |
---|
| 812 | } |
---|
| 813 | break; |
---|
| 814 | default: |
---|
| 815 | break; |
---|
| 816 | } |
---|
| 817 | } |
---|
| 818 | |
---|
| 819 | void key(unsigned char key, int x, int y) |
---|
| 820 | { |
---|
| 821 | #if defined(V_DISTRIBUTED) |
---|
| 822 | if (!net->cmdFlushed) |
---|
| 823 | return; |
---|
| 824 | #endif |
---|
| 825 | |
---|
| 826 | y = global.win.height-y; |
---|
| 827 | switch(key) { |
---|
| 828 | case '\033': //escape |
---|
| 829 | doExit(); |
---|
| 830 | break; |
---|
| 831 | case 'b': |
---|
| 832 | case 'B': |
---|
| 833 | toggleBoundBox(); |
---|
| 834 | break; |
---|
| 835 | case 'c': |
---|
| 836 | case 'C': |
---|
| 837 | toggleCutPlane(); |
---|
| 838 | break; |
---|
| 839 | case 'f': |
---|
| 840 | case 'F': |
---|
| 841 | togglePrintFPS(); |
---|
| 842 | break; |
---|
| 843 | case 'g': |
---|
| 844 | case 'G': |
---|
| 845 | saveGradientVolume(); |
---|
| 846 | break; |
---|
| 847 | case 'h': |
---|
| 848 | case 'H': |
---|
| 849 | printUsage(); |
---|
| 850 | break; |
---|
| 851 | case 'i': |
---|
| 852 | case 'I': |
---|
| 853 | genIsosurface(x,y); |
---|
| 854 | break; |
---|
| 855 | case 'j': |
---|
| 856 | case 'J': |
---|
| 857 | //genIsopoint(x,y); |
---|
| 858 | break; |
---|
| 859 | // case 'n': |
---|
| 860 | // case 'N': |
---|
| 861 | // global.ui.printSlices = !global.ui.printSlices; |
---|
| 862 | // break; |
---|
| 863 | case 'o': |
---|
| 864 | case 'O': |
---|
| 865 | global.volume->saveVolume("out"); |
---|
| 866 | break; |
---|
| 867 | case 'p': //to probe volumes |
---|
| 868 | case 'P': |
---|
| 869 | setProbe(); |
---|
| 870 | break; |
---|
| 871 | case 'r': |
---|
| 872 | case 'R': |
---|
| 873 | setRoam(); |
---|
| 874 | break; |
---|
| 875 | case '+': |
---|
| 876 | //increase the number of slices |
---|
| 877 | scaleSampleRate(1.1); |
---|
| 878 | break; |
---|
| 879 | case '-': |
---|
| 880 | //decrease the number of slices |
---|
| 881 | scaleSampleRate(0.9); |
---|
| 882 | break; |
---|
| 883 | case '.': |
---|
| 884 | //increase isosurface value |
---|
| 885 | incIsoValue(15); |
---|
| 886 | break; |
---|
| 887 | case ',': |
---|
| 888 | //decrease isosurface value |
---|
| 889 | incIsoValue(-15); |
---|
| 890 | break; |
---|
| 891 | case ' ': |
---|
| 892 | animateVolume(); |
---|
| 893 | break; |
---|
| 894 | case 8: //backspace key |
---|
| 895 | global.curPrimIdx--; |
---|
| 896 | if (global.curPrimIdx < 0) |
---|
| 897 | global.curPrimIdx = renderList.size()-1; |
---|
| 898 | doSelect(global.curPrimIdx); |
---|
| 899 | break; |
---|
| 900 | |
---|
| 901 | case 9: //tab key |
---|
| 902 | global.curPrimIdx++; |
---|
| 903 | if (global.curPrimIdx >= renderList.size()) |
---|
| 904 | global.curPrimIdx = 0; |
---|
| 905 | doSelect(global.curPrimIdx); |
---|
| 906 | break; |
---|
| 907 | |
---|
| 908 | } |
---|
| 909 | } |
---|
| 910 | |
---|
| 911 | |
---|
| 912 | void special(int key, int x, int y) |
---|
| 913 | { |
---|
| 914 | int ROAM = global.volume->maxDim/2; |
---|
| 915 | |
---|
| 916 | #if defined(V_DISTRIBUTED) |
---|
| 917 | if (!net->cmdFlushed) |
---|
| 918 | return; |
---|
| 919 | #endif |
---|
| 920 | switch(key){ |
---|
| 921 | case GLUT_KEY_UP: |
---|
| 922 | if (global.ui.navMode == V_ROAM) |
---|
| 923 | roamVolume(0,ROAM,0); |
---|
| 924 | else if (global.ui.navMode == V_PROBE) { |
---|
| 925 | probeVolume(0,1,0); |
---|
| 926 | } |
---|
| 927 | else |
---|
| 928 | doAxisRotation(-1.0f,'x'); |
---|
| 929 | break; |
---|
| 930 | case GLUT_KEY_DOWN: |
---|
| 931 | if (global.ui.navMode == V_ROAM) |
---|
| 932 | roamVolume(0,-ROAM,0); |
---|
| 933 | else if (global.ui.navMode == V_PROBE) |
---|
| 934 | probeVolume(0,-1,0); |
---|
| 935 | else |
---|
| 936 | doAxisRotation(1.0f,'x'); |
---|
| 937 | break; |
---|
| 938 | case GLUT_KEY_RIGHT: |
---|
| 939 | if (global.ui.navMode == V_ROAM) |
---|
| 940 | roamVolume(ROAM,0,0); |
---|
| 941 | else if (global.ui.navMode == V_PROBE) |
---|
| 942 | probeVolume(1,0,0); |
---|
| 943 | else |
---|
| 944 | doAxisRotation(1.0f,'y'); |
---|
| 945 | break; |
---|
| 946 | case GLUT_KEY_LEFT: |
---|
| 947 | if (global.ui.navMode == V_ROAM) |
---|
| 948 | roamVolume(-ROAM,0,0); |
---|
| 949 | else if (global.ui.navMode == V_PROBE) |
---|
| 950 | probeVolume(-1,0,0); |
---|
| 951 | else |
---|
| 952 | doAxisRotation(-1.0f,'y'); |
---|
| 953 | break; |
---|
| 954 | case GLUT_KEY_PAGE_UP: //increase eye sep |
---|
| 955 | if (global.ui.navMode == V_ROAM) |
---|
| 956 | roamVolume(0,0,-ROAM); |
---|
| 957 | else if (global.ui.navMode == V_PROBE) |
---|
| 958 | probeVolume(0,0,-1); |
---|
| 959 | else if (global.env.stereoType) |
---|
| 960 | global.stereo.halfEyeSep +=0.05; |
---|
| 961 | break; |
---|
| 962 | case GLUT_KEY_PAGE_DOWN: //decrease eye sep |
---|
| 963 | if (global.ui.navMode == V_ROAM) |
---|
| 964 | roamVolume(0,0,ROAM); |
---|
| 965 | else if (global.ui.navMode == V_PROBE) |
---|
| 966 | probeVolume(0,0,1); |
---|
| 967 | else if (global.env.stereoType) |
---|
| 968 | global.stereo.halfEyeSep -=0.05; |
---|
| 969 | break; |
---|
| 970 | } |
---|
| 971 | } |
---|
| 972 | |
---|
| 973 | void idle() { |
---|
| 974 | display(); |
---|
| 975 | QUANTAusleep(100); |
---|
| 976 | } |
---|
| 977 | |
---|
| 978 | void reshape(int w, int h) |
---|
| 979 | { |
---|
| 980 | GlErr("vRenderer","testing"); |
---|
| 981 | glMatrixMode(GL_MODELVIEW); |
---|
| 982 | global.win.width = w; |
---|
| 983 | global.win.height = h; |
---|
| 984 | #ifndef V_DISTRIBUTED |
---|
| 985 | global.win.aspect = (float)global.win.width/(float)global.win.height; |
---|
| 986 | #endif |
---|
| 987 | |
---|
| 988 | #if defined(V_SAGE) |
---|
| 989 | winWidth = w; |
---|
| 990 | winHeight = h; |
---|
| 991 | if (rgbBuffer) |
---|
| 992 | delete [] rgbBuffer; |
---|
| 993 | rgbBuffer = new GLubyte[w*h*3]; |
---|
| 994 | #endif |
---|
| 995 | |
---|
| 996 | glutPostRedisplay(); |
---|
| 997 | } |
---|
| 998 | |
---|
| 999 | void parseCmdLine(int argc, char **argv) |
---|
| 1000 | { |
---|
| 1001 | CCmdLine cmdLine; // our cmd line parser object |
---|
| 1002 | if (cmdLine.SplitLine(argc, argv) < 1) { |
---|
| 1003 | // no switches were given on the command line, abort |
---|
| 1004 | exit(-1); |
---|
| 1005 | } |
---|
| 1006 | // test for the 'help' case |
---|
| 1007 | if (cmdLine.HasSwitch("-h")) { |
---|
| 1008 | printUsage(); |
---|
| 1009 | exit(0); |
---|
| 1010 | } |
---|
| 1011 | #if defined(V_NETDATA) |
---|
| 1012 | bool ok = false; |
---|
| 1013 | // remote data - get IP and volume symbolic name |
---|
| 1014 | if (cmdLine.HasSwitch("-v")) { |
---|
| 1015 | //get the symbolic name of the volume |
---|
| 1016 | string volName = cmdLine.GetArgument("-v",0); |
---|
| 1017 | //get the server IP |
---|
| 1018 | string serverIPFile = cmdLine.GetSafeArgument("-v",1,"optiserver.dat"); |
---|
| 1019 | //open the file check the server IP for my rank |
---|
| 1020 | char serverIP[256]; |
---|
| 1021 | |
---|
| 1022 | #ifdef V_DISTRIBUTED |
---|
| 1023 | strcpy(serverIP,getServerIP(net->getRank(),serverIPFile.c_str())); |
---|
| 1024 | #else |
---|
| 1025 | strcpy(serverIP, serverIPFile.c_str()); |
---|
| 1026 | #endif |
---|
| 1027 | |
---|
| 1028 | global.volume = new vOptiVolume(volName.c_str(), serverIP); |
---|
| 1029 | if (cmdLine.GetArgumentCount("-v") > 2) {//also have thumbnail volume |
---|
| 1030 | string fullVolName= cmdLine.GetArgument("-v",2); |
---|
| 1031 | global.fullVolume = new vOptiVolume(fullVolName.c_str(), serverIP); |
---|
| 1032 | } |
---|
| 1033 | ok = true; |
---|
| 1034 | |
---|
| 1035 | } |
---|
| 1036 | if (cmdLine.HasSwitch("-i")) { |
---|
| 1037 | string wild = cmdLine.GetArgument("-i",0); |
---|
| 1038 | cerr <<"wildcard "<<wild<<endl; |
---|
| 1039 | //the numFiles arg is the server IP |
---|
| 1040 | string serverIPFile = cmdLine.GetSafeArgument("-v",1,"optiserver.dat"); |
---|
| 1041 | //open the file check the server IP for my rank |
---|
| 1042 | char serverIP[256]; |
---|
| 1043 | |
---|
| 1044 | #ifdef V_DISTRIBUTED |
---|
| 1045 | strcpy(serverIP,getServerIP(net->getRank(),serverIPFile.c_str())); |
---|
| 1046 | #else |
---|
| 1047 | strcpy(serverIP, serverIPFile.c_str()); |
---|
| 1048 | #endif |
---|
| 1049 | |
---|
| 1050 | float scale = 1.0f; |
---|
| 1051 | if (cmdLine.GetArgumentCount("-i") > 2) {//also have thumbnail volume |
---|
| 1052 | string scaleStr = cmdLine.GetArgument("-i",2); |
---|
| 1053 | scale = atof(scaleStr.c_str()); |
---|
| 1054 | } |
---|
| 1055 | |
---|
| 1056 | vGeometry* newGeom = new vGeometry((char*)wild.c_str(),(char*)serverIP,scale); |
---|
| 1057 | renderList.push_back(newGeom); |
---|
| 1058 | ok = true; |
---|
| 1059 | } |
---|
| 1060 | if (!ok) { |
---|
| 1061 | fprintf(stderr,"Specify -v or -i option\n"); |
---|
| 1062 | exit(-1); |
---|
| 1063 | } |
---|
| 1064 | |
---|
| 1065 | |
---|
| 1066 | #else |
---|
| 1067 | //local, specify filename and filedimensions |
---|
| 1068 | try { |
---|
| 1069 | string filename = cmdLine.GetArgument("-f", 0); |
---|
| 1070 | string x, y, z; |
---|
| 1071 | x = cmdLine.GetArgument( "-f", 1); |
---|
| 1072 | y = cmdLine.GetArgument( "-f", 2); |
---|
| 1073 | z = cmdLine.GetArgument( "-f", 3); |
---|
| 1074 | global.volume = new vFileVolume(filename.c_str(), |
---|
| 1075 | atoi(x.c_str()), atoi(y.c_str()), atoi(z.c_str())); |
---|
| 1076 | } |
---|
| 1077 | catch (...) |
---|
| 1078 | { |
---|
| 1079 | // one of the required arguments was missing, abort |
---|
| 1080 | exit(-1); |
---|
| 1081 | } |
---|
| 1082 | |
---|
| 1083 | //load gradient volume |
---|
| 1084 | if (cmdLine.HasSwitch("-g")) { |
---|
| 1085 | ((vFileVolume*)global.volume)->gradientFile = strdup(cmdLine.GetArgument("-g",0).c_str()); |
---|
| 1086 | } |
---|
| 1087 | #endif |
---|
| 1088 | if (global.volume) { |
---|
| 1089 | //now get the volume offset, if any - 0 by default |
---|
| 1090 | global.volume->offsetX= atoi(cmdLine.GetSafeArgument( "-o", 0, "0").c_str()); |
---|
| 1091 | global.volume->offsetY = atoi(cmdLine.GetSafeArgument( "-o", 1, "0").c_str()); |
---|
| 1092 | global.volume->offsetZ = atoi(cmdLine.GetSafeArgument( "-o", 2, "0").c_str()); |
---|
| 1093 | } |
---|
| 1094 | |
---|
| 1095 | //get screen width and height |
---|
| 1096 | if (cmdLine.HasSwitch("-w")) { |
---|
| 1097 | global.win.width = atoi(cmdLine.GetSafeArgument("-w", 0, "512").c_str()); |
---|
| 1098 | global.win.height = atoi(cmdLine.GetSafeArgument("-w", 1, "512").c_str()); |
---|
| 1099 | global.win.aspect = (float)global.win.width/(float)global.win.height; |
---|
| 1100 | } |
---|
| 1101 | else |
---|
| 1102 | global.env.gameMode = true; |
---|
| 1103 | |
---|
| 1104 | #ifdef V_DISTRIBUTED |
---|
| 1105 | if (cmdLine.HasSwitch("-a")) { |
---|
| 1106 | global.win.aspect = atof(cmdLine.GetSafeArgument("-a", 0, "1.0").c_str()); |
---|
| 1107 | } |
---|
| 1108 | #endif |
---|
| 1109 | calcFrustum(); |
---|
| 1110 | //get the voxel spacing |
---|
| 1111 | if (cmdLine.HasSwitch("-sp")) { |
---|
| 1112 | if (global.volume) { |
---|
| 1113 | //now get the volume offset, if any - 0 by default |
---|
| 1114 | global.volume->spacingX= atof(cmdLine.GetSafeArgument( "-sp", 0, "0").c_str()); |
---|
| 1115 | global.volume->spacingY = atof(cmdLine.GetSafeArgument( "-sp", 1, "0").c_str()); |
---|
| 1116 | global.volume->spacingZ = atof(cmdLine.GetSafeArgument( "-sp", 2, "0").c_str()); |
---|
| 1117 | } |
---|
| 1118 | if (global.fullVolume) { |
---|
| 1119 | //now get the volume offset, if any - 0 by default |
---|
| 1120 | global.fullVolume->spacingX= atof(cmdLine.GetSafeArgument( "-sp", 0, "0").c_str()); |
---|
| 1121 | global.fullVolume->spacingY = atof(cmdLine.GetSafeArgument( "-sp", 1, "0").c_str()); |
---|
| 1122 | global.fullVolume->spacingZ = atof(cmdLine.GetSafeArgument( "-sp", 2, "0").c_str()); |
---|
| 1123 | } |
---|
| 1124 | } |
---|
| 1125 | |
---|
| 1126 | //get the texture volume dimensions |
---|
| 1127 | if (global.volume) { |
---|
| 1128 | try |
---|
| 1129 | { |
---|
| 1130 | string x = cmdLine.GetArgument("-d", 0); |
---|
| 1131 | string y = cmdLine.GetArgument( "-d", 1); |
---|
| 1132 | string z = cmdLine.GetArgument( "-d", 2); |
---|
| 1133 | global.volume->load(atoi(x.c_str()), atoi(y.c_str()), atoi(z.c_str())); |
---|
| 1134 | } |
---|
| 1135 | catch (...) |
---|
| 1136 | { |
---|
| 1137 | fprintf(stderr,"Missing args to -d command line option\n"); |
---|
| 1138 | exit(-1); |
---|
| 1139 | } |
---|
| 1140 | } |
---|
| 1141 | if (global.fullVolume) //load full volume |
---|
| 1142 | global.fullVolume->load(); |
---|
| 1143 | |
---|
| 1144 | |
---|
| 1145 | #if defined(V_DISTRIBUTED) |
---|
| 1146 | char tileConfigFile[256]; |
---|
| 1147 | try |
---|
| 1148 | { // if any of these GetArgument calls fail, |
---|
| 1149 | // we'll end up in the catch() block |
---|
| 1150 | // filename |
---|
| 1151 | strcpy(tileConfigFile, cmdLine.GetArgument("-n", 0).c_str()); |
---|
| 1152 | } |
---|
| 1153 | catch (...) |
---|
| 1154 | { |
---|
| 1155 | // one of the required arguments was missing, abort |
---|
| 1156 | exit(-1); |
---|
| 1157 | } |
---|
| 1158 | //init mpi related stuff |
---|
| 1159 | net->readTileConfig(tileConfigFile); |
---|
| 1160 | if (net->isActiveTile()) { //master |
---|
| 1161 | global.env.renderOn = false; |
---|
| 1162 | } |
---|
| 1163 | #endif |
---|
| 1164 | |
---|
| 1165 | global.env.stereoType = (vStereoType)(atoi(cmdLine.GetSafeArgument( "-s", 0, "0").c_str())); |
---|
| 1166 | global.stereo.halfEyeSep = 0.25; |
---|
| 1167 | } |
---|
| 1168 | |
---|