source:
trunk/src/testing/app/volvis/shaders/fragment20.cg
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4
Revision 4, 313 bytes checked in by ajaworski, 13 years ago (diff) |
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[4] | 1 | |
2 | float4 C2E2f_passthrough(float3 texCoord0 : TEXCOORD0, | |
3 | uniform sampler3D texture0, | |
4 | uniform sampler2D texture1 | |
5 | ) : COLOR | |
6 | { | |
7 | float2 tex0 = tex3D(texture0, texCoord0).ar; | |
8 | return tex2D(texture1, tex0); | |
9 | } |
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