source: trunk/src/testing/app/volvis/shaders/fragment20.cg @ 4

Revision 4, 313 bytes checked in by ajaworski, 13 years ago (diff)

Added modified SAGE sources

Line 
1
2float4 C2E2f_passthrough(float3 texCoord0 : TEXCOORD0,
3                         uniform sampler3D texture0,
4                         uniform sampler2D texture1                       
5                       ) : COLOR
6{
7    float2 tex0 = tex3D(texture0, texCoord0).ar;
8    return tex2D(texture1, tex0);
9}
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