1 | /******************************************************************************** |
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2 | * Volatile - Volume Visualization Software for SAGE |
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3 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
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4 | * University of Illinois at Chicago |
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5 | * |
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6 | * All rights reserved. |
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7 | * |
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8 | * Redistribution and use in source and binary forms, with or without |
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9 | * modification, are permitted provided that the following conditions are met: |
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10 | * |
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11 | * * Redistributions of source code must retain the above copyright |
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12 | * notice, this list of conditions and the following disclaimer. |
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13 | * * Redistributions in binary form must reproduce the above |
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14 | * copyright notice, this list of conditions and the following disclaimer |
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15 | * in the documentation and/or other materials provided with the distribution. |
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16 | * * Neither the name of the University of Illinois at Chicago nor |
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17 | * the names of its contributors may be used to endorse or promote |
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18 | * products derived from this software without specific prior written permission. |
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19 | * |
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20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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21 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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22 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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23 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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24 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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25 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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26 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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27 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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28 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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29 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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30 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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31 | * |
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32 | * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum |
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33 | *********************************************************************************/ |
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34 | |
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35 | #include "global.h" |
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36 | #include "vGeometry.h" |
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37 | #include "VectorMath.h" //usefull vector/matrix operations |
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38 | #include "MatrixMath.h" |
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39 | |
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40 | |
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41 | static float geomColor[6][4] = {{0.5f,0.0f,1.0f,1.0f}, |
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42 | {0.0f,0.5f,1.0f,1.0f}, |
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43 | {0.0f,1.0f,0.5f,1.0f}, |
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44 | {1.0f,0.5f,0.0f,1.0f}, |
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45 | {1.0f,0.0f,0.5f,1.0f}, |
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46 | {0.5f,0.0f,1.0f,1.0f}}; |
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47 | static float geomAxes[6][3] = {{0.0,1.0,1.0}, |
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48 | {1.0,1.0,0.0}, |
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49 | {1.0,0.0,1.0}, |
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50 | {0.5,0.0,1.0}, |
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51 | {1.0,0.0,0.5}, |
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52 | {1.0,0.5,0.0}}; |
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53 | static int geomIdx = 0; |
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54 | //only one geometry in this case |
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55 | vGeometry::vGeometry(NetVertexBuffer* vb) :vPrimitive() { |
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56 | opClient = NULL; |
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57 | indexList = 0; |
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58 | curFrame = 0; |
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59 | initScale = 1.0f; |
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60 | NetVertexBuffer* tmp = (NetVertexBuffer* )malloc(sizeof(NetVertexBuffer)); |
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61 | tmp->copy(vb); |
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62 | cache.push_back(tmp); |
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63 | numFrames = 1; |
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64 | color[0] = geomColor[geomIdx][0]; |
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65 | color[1] = geomColor[geomIdx][1]; |
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66 | color[2] = geomColor[geomIdx][2]; |
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67 | color[3] = geomColor[geomIdx][3]; |
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68 | axes[0] = geomAxes[geomIdx][0]; |
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69 | axes[1] = geomAxes[geomIdx][1]; |
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70 | axes[2] = geomAxes[geomIdx][2]; |
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71 | angle = 0.0f; |
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72 | geomIdx ++; |
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73 | geomIdx = geomIdx%6; |
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74 | //pb = 0; |
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75 | } |
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76 | |
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77 | //may have an animation of geometry |
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78 | vGeometry::vGeometry(char* wildcard, char* serverName, float scale = 1.0f) |
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79 | { |
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80 | opClient = new cDataManagerClient((char*)serverName); |
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81 | fprintf(stderr,"vGeometry::vGeometry %s \n",wildcard); |
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82 | opClient->Open(); |
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83 | opClient->Init(); |
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84 | int num_datasets = opClient->Query(); |
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85 | |
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86 | indexList = 0; |
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87 | numFrames= opClient->GetMatching(wildcard,indexList); |
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88 | if (!numFrames) { |
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89 | fprintf(stderr,"ERROR: Cant find any geometry matching %s in Optistore\n",wildcard); |
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90 | exit(1); |
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91 | } |
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92 | fprintf(stderr,"Number of frames %d\n",numFrames); |
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93 | cache.resize(numFrames,NULL); //initialise the cache with null |
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94 | curFrame = 0; |
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95 | initScale = scale; |
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96 | color[0] = geomColor[geomIdx][0]; |
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97 | color[1] = geomColor[geomIdx][1]; |
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98 | color[2] = geomColor[geomIdx][2]; |
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99 | color[3] = geomColor[geomIdx][3]; |
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100 | axes[0] = geomAxes[geomIdx][0]; |
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101 | axes[1] = geomAxes[geomIdx][1]; |
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102 | axes[2] = geomAxes[geomIdx][2]; |
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103 | angle = 0.0f; |
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104 | geomIdx ++; |
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105 | geomIdx = geomIdx%6; |
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106 | |
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107 | //pb = 0; |
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108 | } |
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109 | |
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110 | |
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111 | |
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112 | vGeometry::~vGeometry() { |
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113 | fprintf(stderr,"~vGeometry() after opClient->Exit()\n"); |
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114 | if (numFrames) { |
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115 | for (int i=0;i<numFrames;i++) { |
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116 | if (cache[i]) { |
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117 | cache[i]->freeArrays(); |
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118 | free(cache[i]); |
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119 | } |
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120 | } |
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121 | } |
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122 | if (indexList) |
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123 | free(indexList); |
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124 | if (opClient) |
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125 | opClient->Exit(); |
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126 | |
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127 | /*if (pb) { |
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128 | free(pb->vertex); |
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129 | free(pb); |
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130 | } |
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131 | */ |
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132 | |
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133 | } |
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134 | |
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135 | //checks if the curframe is loaded, if not grabs it from the server |
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136 | void vGeometry::setCurFrame(int curFrame) { |
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137 | if (cache[curFrame] == NULL) {//get file from server |
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138 | opClient->Load(indexList[curFrame]);//get the index of this frame |
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139 | NetVertexBuffer* vb = opClient->Isosurface(1, 1, 0.20); // fake values |
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140 | cache[curFrame] = (NetVertexBuffer* )malloc(sizeof(NetVertexBuffer)); |
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141 | cache[curFrame]->copy(vb); |
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142 | } |
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143 | |
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144 | } |
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145 | //get the first geometry if its animation |
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146 | void vGeometry::init() { |
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147 | fprintf(stderr,"Loading cur frame %d index %d\n",curFrame, indexList[curFrame]); |
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148 | setCurFrame(0); |
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149 | } |
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150 | |
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151 | void vGeometry::next() { |
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152 | curFrame++; |
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153 | fprintf(stderr,"next frame %d\n",curFrame); |
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154 | if (curFrame >= numFrames) |
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155 | curFrame = 0; |
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156 | setCurFrame(curFrame); |
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157 | } |
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158 | |
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159 | void vGeometry::prev() { |
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160 | curFrame--; |
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161 | if (curFrame < 0) |
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162 | curFrame = numFrames-1; |
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163 | setCurFrame(curFrame); |
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164 | } |
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165 | |
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166 | void vGeometry::drawBoundBox() { |
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167 | glDisable(GL_LIGHTING); |
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168 | glPushMatrix(); |
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169 | glTranslatef(-0.5f,-0.5f,-0.5f); |
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170 | glBegin(GL_LINES); |
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171 | glColor3f(0.0f,0.5f,0.5f); |
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172 | glVertex3f(1.0f,1.0f,1.0f); |
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173 | glVertex3f(1.0f,1.0f,0.0f); |
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174 | glVertex3f(1.0f,0.0f,1.0f); |
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175 | glVertex3f(1.0f,0.0f,0.0f); |
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176 | glVertex3f(0.0f,1.0f,1.0f); |
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177 | glVertex3f(0.0f,1.0f,0.0f); |
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178 | glVertex3f(0.0f,0.0f,1.0f); |
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179 | glVertex3f(0.0f,0.0f,0.0f); |
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180 | glVertex3f(1.0f,1.0f,1.0f); |
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181 | glVertex3f(1.0f,0.0f,1.0f); |
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182 | glVertex3f(1.0f,1.0f,0.0f); |
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183 | glVertex3f(1.0f,0.0f,0.0f); |
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184 | glVertex3f(0.0f,1.0f,1.0f); |
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185 | glVertex3f(0.0f,0.0f,1.0f); |
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186 | glVertex3f(0.0f,1.0f,0.0f); |
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187 | glVertex3f(0.0f,0.0f,0.0f); |
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188 | glVertex3f(1.0f,1.0f,1.0f); |
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189 | glVertex3f(0.0f,1.0f,1.0f); |
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190 | glVertex3f(1.0f,1.0f,0.0f); |
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191 | glVertex3f(0.0f,1.0f,0.0f); |
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192 | glVertex3f(1.0f,0.0f,1.0f); |
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193 | glVertex3f(0.0f,0.0f,1.0f); |
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194 | glVertex3f(1.0f,0.0f,0.0f); |
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195 | glVertex3f(0.0f,0.0f,0.0f); |
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196 | glEnd(); |
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197 | glPopMatrix(); |
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198 | glEnable(GL_LIGHTING); |
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199 | } |
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200 | |
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201 | //draws the triangele strip here |
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202 | void vGeometry::draw() |
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203 | { |
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204 | int i,l; |
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205 | glPushMatrix(); |
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206 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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207 | glTranslatef(xform.trans[0], xform.trans[1], xform.trans[2]); |
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208 | glMultMatrixf(xform.rotn); |
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209 | glScalef(xform.scale, xform.scale,xform.scale); |
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210 | if (selected) |
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211 | drawBoundBox(); |
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212 | glTranslatef(-0.5,-0.5,-0.5); |
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213 | glScalef(initScale, initScale,initScale); |
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214 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); |
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215 | if (cache[curFrame]) { |
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216 | glEnable(GL_NORMALIZE); |
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217 | glEnableClientState(GL_VERTEX_ARRAY); |
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218 | glVertexPointer(3,GL_FLOAT,0, cache[curFrame]->vertex); |
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219 | |
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220 | //glEnableClientState(GL_COLOR_ARRAY); |
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221 | //glColorPointer(4,GL_UNSIGNED_BYTE,0,(void* )((GLubyte* )diffuse)); |
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222 | glDisableClientState(GL_COLOR_ARRAY); |
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223 | |
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224 | glEnableClientState(GL_NORMAL_ARRAY); |
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225 | glNormalPointer(GL_FLOAT,0, cache[curFrame]->normal); |
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226 | //glDisableClientState(GL_NORMAL_ARRAY); |
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227 | |
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228 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
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229 | //glPolygonMode(GL_FRONT, GL_LINE); |
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230 | //glPolygonMode(GL_BACK, GL_LINE); |
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231 | |
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232 | for(i = 0,l = 0; i < cache[curFrame]->lengths; l += cache[curFrame]->length[i],i++) |
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233 | { |
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234 | glDrawElements(GL_TRIANGLE_STRIP, |
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235 | cache[curFrame]->length[i],GL_UNSIGNED_INT,&(((GLuint* )cache[curFrame]->index)[l])); |
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236 | } |
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237 | |
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238 | glDisable(GL_NORMAL_ARRAY); |
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239 | //glDisable(GL_VERTEX_ARRAY); |
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240 | } |
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241 | /* |
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242 | if (pb) { |
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243 | glBegin(GL_POINTS); // draw some points |
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244 | for (int i=0;i<pb->nbpts;i++) |
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245 | glVertex3f(pb->vertex[i*3+0],pb->vertex[i*3+1],pb->vertex[i*3+2]); |
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246 | glEnd(); |
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247 | } |
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248 | */ |
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249 | glPopAttrib(); |
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250 | glPopMatrix(); |
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251 | return; |
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252 | } |
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253 | |
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254 | //for the pointer |
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255 | /* |
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256 | float geomVertexList[8][3] = {{0,0,0},{1.0f,0,0},{0,1.0f,0},{1.0f,1.0f,0},{0,0,1.0f},{1.0f,0,1.0f},{0,1.0f,1.0f},{1.0f,1.0f,1.0f}}; |
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257 | int vGeometry::select() { |
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258 | if (withinBounds3D(mv,geomVertexList,global.pointerPos)) { |
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259 | selected = 1; |
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260 | } |
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261 | else |
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262 | selected = 0; |
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263 | return selected; |
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264 | } |
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265 | */ |
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266 | |
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267 | /* |
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268 | vGeometry::vGeometry(NetPointBuffer* thePoints) :vPrimitive() { |
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269 | pb = (NetPointBuffer* )malloc(sizeof(NetPointBuffer)); |
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270 | pb->nbpts = thePoints->nbpts; |
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271 | pb->vertex = (float* )malloc(sizeof(float)*pb->nbpts*3); |
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272 | numFrames = curFrame = 0; |
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273 | } |
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274 | */ |
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