/******************************************************************************** * Volatile - Volume Visualization Software for SAGE * Copyright (C) 2004 Electronic Visualization Laboratory, * University of Illinois at Chicago * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the distribution. * * Neither the name of the University of Illinois at Chicago nor * the names of its contributors may be used to endorse or promote * products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum *********************************************************************************/ #include #include "vPrimitive.h" #include "VectorMath.h" #ifdef WIN32 #include // must be included before any OpenGL #endif #if defined(__APPLE__) #include #else #include #endif #include vPrimitive::vPrimitive() { strcpy(name,""); identityMatrix(xform.rotn); //init the rotation rot = false; rotAngle = 0.0f; xform.scale = 1; //identity for scale xform.trans[0] = xform.trans[1] = xform.trans[2] = 0.0f; color[0] = (rand()%100)*0.01f; //upto 2 digits precision color[1] = (rand()%100)*0.01f; //upto 2 digits precision color[2] = (rand()%100)*0.01f; //upto 2 digits precision color[3] = 1.0f; track.clear(); selected = false; animate = false; enabled = true; } /* int vPrimitive::key(unsigned char k, int x, int y) { return 0; } int vPrimitive::special(int k, int x, int y) { return 0; } int vPrimitive::mouse(int button, int state, int x, int y) { return 1; } int vPrimitive::move(int x, int y) { return 1; } int vPrimitive::release() { return 0; } */