[4] | 1 | /******************************************************************************** |
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| 2 | * Volatile - Volume Visualization Software for SAGE |
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| 3 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
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| 4 | * University of Illinois at Chicago |
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| 5 | * |
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| 6 | * All rights reserved. |
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| 7 | * |
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| 8 | * Redistribution and use in source and binary forms, with or without |
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| 9 | * modification, are permitted provided that the following conditions are met: |
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| 10 | * |
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| 11 | * * Redistributions of source code must retain the above copyright |
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| 12 | * notice, this list of conditions and the following disclaimer. |
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| 13 | * * Redistributions in binary form must reproduce the above |
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| 14 | * copyright notice, this list of conditions and the following disclaimer |
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| 15 | * in the documentation and/or other materials provided with the distribution. |
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| 16 | * * Neither the name of the University of Illinois at Chicago nor |
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| 17 | * the names of its contributors may be used to endorse or promote |
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| 18 | * products derived from this software without specific prior written permission. |
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| 19 | * |
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| 20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 21 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 22 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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| 23 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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| 24 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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| 25 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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| 26 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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| 27 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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| 28 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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| 29 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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| 30 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 31 | * |
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| 32 | * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum |
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| 33 | *********************************************************************************/ |
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| 34 | |
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| 35 | //implements a probe or a 3d pointer |
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| 36 | #include "vProbe.h" |
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| 37 | #include "VectorMath.h" //usefull vector/matrix operations |
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| 38 | enum {SPHERE = 1, CONE}; |
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| 39 | |
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| 40 | vProbe::vProbe() :vPrimitive() { |
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| 41 | xform.scale = 1.0f/(float)global.volume->maxDim; |
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| 42 | } |
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| 43 | |
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| 44 | //do opngl initialization here |
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| 45 | void vProbe::init() { |
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| 46 | } |
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| 47 | |
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| 48 | vProbe::~vProbe() { |
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| 49 | } |
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| 50 | |
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| 51 | //draws the cone here |
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| 52 | void vProbe::draw() |
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| 53 | { |
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| 54 | color[0] = 0.0f; |
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| 55 | color[1] = 1.0f; |
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| 56 | color[2] = 0.0f; |
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| 57 | glPushMatrix(); |
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| 58 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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| 59 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); |
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| 60 | glTranslatef(xform.trans[0],xform.trans[1],xform.trans[2]); |
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| 61 | glMultMatrixf(xform.rotn); |
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| 62 | glutSolidSphere(xform.scale,20,20); |
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| 63 | glPopAttrib(); |
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| 64 | glPopMatrix(); |
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| 65 | return; |
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| 66 | } |
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| 67 | |
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| 68 | //the pointer for the environment |
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| 69 | vPointer::vPointer() :vPrimitive() { |
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| 70 | xform.scale = 0.02; |
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| 71 | } |
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| 72 | |
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| 73 | //do opngl initialization here |
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| 74 | void vPointer::init() { |
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| 75 | } |
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| 76 | |
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| 77 | vPointer::~vPointer() { |
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| 78 | } |
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| 79 | |
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| 80 | //draws the cone here |
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| 81 | void vPointer::draw() |
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| 82 | { |
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| 83 | //update translation |
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| 84 | xform.trans[0] = global.pointerPos[0]; |
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| 85 | xform.trans[1] = global.pointerPos[1]; |
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| 86 | xform.trans[2] = global.pointerPos[2]; |
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| 87 | color[0] = 0.25f; |
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| 88 | color[1] = 0.5f; |
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| 89 | color[2] = 0.5f; |
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| 90 | glPushMatrix(); |
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| 91 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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| 92 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); |
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| 93 | glTranslatef(xform.trans[0],xform.trans[1],xform.trans[2]); |
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| 94 | glMultMatrixf(xform.rotn); |
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| 95 | glRotatef(180.0f,0.0f,1.0f,0.0f); |
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| 96 | glutSolidCone(0.02, 0.1, 8, 8); |
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| 97 | glPopAttrib(); |
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| 98 | glPopMatrix(); |
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| 99 | return; |
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| 100 | } |
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| 101 | |
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