/******************************************************************************** * Volatile - Volume Visualization Software for SAGE * Copyright (C) 2004 Electronic Visualization Laboratory, * University of Illinois at Chicago * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the distribution. * * Neither the name of the University of Illinois at Chicago nor * the names of its contributors may be used to endorse or promote * products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum *********************************************************************************/ //implements a probe or a 3d pointer #include "vProbe.h" #include "VectorMath.h" //usefull vector/matrix operations enum {SPHERE = 1, CONE}; vProbe::vProbe() :vPrimitive() { xform.scale = 1.0f/(float)global.volume->maxDim; } //do opngl initialization here void vProbe::init() { } vProbe::~vProbe() { } //draws the cone here void vProbe::draw() { color[0] = 0.0f; color[1] = 1.0f; color[2] = 0.0f; glPushMatrix(); glPushAttrib(GL_ALL_ATTRIB_BITS); glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); glTranslatef(xform.trans[0],xform.trans[1],xform.trans[2]); glMultMatrixf(xform.rotn); glutSolidSphere(xform.scale,20,20); glPopAttrib(); glPopMatrix(); return; } //the pointer for the environment vPointer::vPointer() :vPrimitive() { xform.scale = 0.02; } //do opngl initialization here void vPointer::init() { } vPointer::~vPointer() { } //draws the cone here void vPointer::draw() { //update translation xform.trans[0] = global.pointerPos[0]; xform.trans[1] = global.pointerPos[1]; xform.trans[2] = global.pointerPos[2]; color[0] = 0.25f; color[1] = 0.5f; color[2] = 0.5f; glPushMatrix(); glPushAttrib(GL_ALL_ATTRIB_BITS); glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); glTranslatef(xform.trans[0],xform.trans[1],xform.trans[2]); glMultMatrixf(xform.rotn); glRotatef(180.0f,0.0f,1.0f,0.0f); glutSolidCone(0.02, 0.1, 8, 8); glPopAttrib(); glPopMatrix(); return; }