1 | /******************************************************************************** |
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2 | * Volatile - Volume Visualization Software for SAGE |
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3 | * Copyright (C) 2004 Electronic Visualization Laboratory, |
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4 | * University of Illinois at Chicago |
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5 | * |
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6 | * All rights reserved. |
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7 | * |
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8 | * Redistribution and use in source and binary forms, with or without |
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9 | * modification, are permitted provided that the following conditions are met: |
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10 | * |
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11 | * * Redistributions of source code must retain the above copyright |
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12 | * notice, this list of conditions and the following disclaimer. |
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13 | * * Redistributions in binary form must reproduce the above |
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14 | * copyright notice, this list of conditions and the following disclaimer |
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15 | * in the documentation and/or other materials provided with the distribution. |
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16 | * * Neither the name of the University of Illinois at Chicago nor |
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17 | * the names of its contributors may be used to endorse or promote |
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18 | * products derived from this software without specific prior written permission. |
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19 | * |
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20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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21 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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22 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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23 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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24 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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25 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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26 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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27 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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28 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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29 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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30 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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31 | * |
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32 | * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum |
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33 | *********************************************************************************/ |
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34 | |
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35 | #include "vSliceView.h" |
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36 | #include "vCG.h" |
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37 | #include "vARB.h" |
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38 | #include "MatrixMath.h" |
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39 | |
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40 | vProbe::vProbe() :vPrimitive() { |
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41 | xform.scale = 1.0f/(float)global.volume->maxDim; |
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42 | } |
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43 | |
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44 | //do opngl initialization here |
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45 | void vProbe::init() { |
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46 | } |
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47 | |
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48 | vProbe::~vProbe() { |
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49 | } |
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50 | |
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51 | //draws the cone here |
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52 | void vProbe::draw() |
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53 | { |
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54 | color[0] = 0.0f; |
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55 | color[1] = 1.0f; |
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56 | color[2] = 0.0f; |
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57 | glPushMatrix(); |
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58 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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59 | glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color); |
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60 | glTranslatef(xform.trans[0],xform.trans[1],xform.trans[2]); |
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61 | glMultMatrixf(xform.rotn); |
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62 | glutSolidSphere(xform.scale,20,20); |
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63 | glPopAttrib(); |
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64 | glPopMatrix(); |
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65 | return; |
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66 | } |
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67 | |
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68 | float sliceDim = 0.6f; |
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69 | float sliceVertexList[4][3] = {{0.0f, 0.0f, 0.0f}, |
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70 | {0.0f, 1.0f, 0.0f}, |
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71 | {1.0f, 1.0f, 0.0f}, |
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72 | {1.0f, 0.0f, 0.0f}}; |
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73 | float polygonVertexList[4][3] = {{-sliceDim*3.0f, -sliceDim, 0.0f}, |
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74 | {-sliceDim*3.0f, sliceDim, 0.0f}, |
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75 | {sliceDim*3.0f, sliceDim, 0.0f}, |
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76 | {sliceDim*3.0f, -sliceDim, 0.0f}}; |
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77 | float sepVertexList[2][4] = {{sliceDim+0.5f,sliceDim+0.5f, 0.0f}, |
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78 | {sliceDim+0.5f, 0.5-sliceDim, 0.0f, 1.0f}}; |
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79 | |
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80 | vSliceView::vSliceView() :vPrimitive() { |
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81 | setTranslation(0.0f,-2.0f,0.0f); |
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82 | } |
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83 | |
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84 | //do opngl initialization here |
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85 | void vSliceView::init() { |
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86 | } |
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87 | |
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88 | vSliceView::~vSliceView() { |
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89 | } |
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90 | |
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91 | |
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92 | void vSliceView::draw() { |
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93 | //draw slice view |
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94 | #if defined(ADDCGGL) |
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95 | setCurTextureCG(global.volren.origDeptexName); |
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96 | #endif |
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97 | #if defined(ADDARBGL) |
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98 | setCurTextureARB(global.volren.origDeptexName); |
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99 | #endif |
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100 | float xptr, yptr, zptr; //location of the probe in the volume |
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101 | global.volume->getNormProbe(xptr,yptr,zptr);//between 0..1 |
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102 | axialProbe.setTranslation(xptr,1.0f-zptr,0.0f); |
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103 | coronalProbe.setTranslation(xptr,yptr,0.0f); |
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104 | sagittalProbe.setTranslation(1.0f-zptr,yptr,0.0f); |
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105 | |
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106 | //push the slicevew down |
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107 | glPushMatrix(); |
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108 | glPushAttrib(GL_ALL_ATTRIB_BITS); |
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109 | glTranslatef(xform.trans[0], xform.trans[1], xform.trans[2]); |
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110 | glMultMatrixf(xform.rotn); |
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111 | glScalef(xform.scale,xform.scale,xform.scale); |
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112 | disableTex3D(); |
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113 | glDisable(GL_LIGHTING); |
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114 | glLineWidth(0.5f); |
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115 | if (selected) |
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116 | glColor3f(0.5f,0.5f,0.0f); |
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117 | else |
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118 | glColor3f(0.5f,0.5f,0.5f); |
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119 | glBegin(GL_LINE_LOOP); //draw slice and texture map it |
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120 | glVertex3fv(polygonVertexList[0]); |
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121 | glVertex3fv(polygonVertexList[1]); |
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122 | glVertex3fv(polygonVertexList[2]); |
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123 | glVertex3fv(polygonVertexList[3]); |
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124 | glEnd(); |
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125 | enableTex3D(global.volume->texName); |
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126 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
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127 | |
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128 | //the axial view, takes the y direction to index into the volume |
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129 | glPushMatrix(); |
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130 | glTranslatef(-sliceDim*2,0.0f,0.0f); |
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131 | glTranslatef(-0.5f,-0.5f,0.0f); |
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132 | disableTex3D(); |
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133 | axialProbe.draw(); |
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134 | glBegin(GL_LINES); |
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135 | glVertex3fv(sepVertexList[0]); |
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136 | glVertex3fv(sepVertexList[1]); |
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137 | glEnd(); |
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138 | //get the modelview matrix, multiply the pointer posn to see if it intersects this object |
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139 | |
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140 | enableTex3D(global.volume->texName); |
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141 | glBegin(GL_POLYGON); //draw slice and texture map it |
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142 | glTexCoord3f(0.0f, yptr, 0.0f); |
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143 | glVertex3fv(sliceVertexList[1]); |
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144 | glTexCoord3f(0.0f, yptr, 1.0f); |
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145 | glVertex3fv(sliceVertexList[0]); |
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146 | glTexCoord3f(1.0f, yptr, 1.0f); |
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147 | glVertex3fv(sliceVertexList[3]); |
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148 | glTexCoord3f(1.0f, yptr, 0.0f); |
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149 | glVertex3fv(sliceVertexList[2]); |
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150 | glEnd(); |
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151 | glPopMatrix(); |
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152 | |
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153 | //the coronal view, takes the z |
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154 | glPushMatrix(); |
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155 | glTranslatef(0.0f,0.0f,0.0f); |
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156 | glTranslatef(-0.5f,-0.5f,0.0f); |
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157 | disableTex3D(); |
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158 | coronalProbe.draw(); |
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159 | glBegin(GL_LINES); |
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160 | glVertex3fv(sepVertexList[0]); |
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161 | glVertex3fv(sepVertexList[1]); |
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162 | glEnd(); |
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163 | enableTex3D(global.volume->texName); |
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164 | glBegin(GL_POLYGON); //draw slice and texture map it |
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165 | glTexCoord3f(0.0f, 0.0f, zptr); |
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166 | glVertex3fv(sliceVertexList[0]); |
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167 | glTexCoord3f(0.0f, 1.0f, zptr); |
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168 | glVertex3fv(sliceVertexList[1]); |
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169 | glTexCoord3f(1.0f, 1.0f, zptr); |
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170 | glVertex3fv(sliceVertexList[2]); |
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171 | glTexCoord3f(1.0f, 0.0f, zptr); |
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172 | glVertex3fv(sliceVertexList[3]); |
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173 | glEnd(); |
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174 | glPopMatrix(); |
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175 | |
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176 | |
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177 | //the sagittal view, takes the x |
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178 | glPushMatrix(); |
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179 | glTranslatef(sliceDim*2,0.0f,0.0f); |
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180 | //since we are starting (0..1) |
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181 | glTranslatef(-0.5f,-0.5f,0.0f); |
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182 | disableTex3D(); |
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183 | sagittalProbe.draw(); |
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184 | enableTex3D(global.volume->texName); |
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185 | glBegin(GL_POLYGON); //draw slice and texture map it |
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186 | glTexCoord3f(xptr, 0.0f, 0.0f); |
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187 | glVertex3fv(sliceVertexList[3]); |
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188 | glTexCoord3f(xptr, 0.0f, 1.0f); |
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189 | glVertex3fv(sliceVertexList[0]); |
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190 | glTexCoord3f(xptr, 1.0f, 1.0f); |
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191 | glVertex3fv(sliceVertexList[1]); |
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192 | glTexCoord3f(xptr, 1.0f, 0.0f); |
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193 | glVertex3fv(sliceVertexList[2]); |
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194 | glEnd(); |
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195 | glPopMatrix(); |
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196 | |
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197 | glPopAttrib(); |
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198 | glPopMatrix(); |
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199 | } |
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200 | |
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201 | /* |
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202 | int vSliceView::select() { |
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203 | if (withinBounds2D(mv,polygonVertexList,global.pointerPos)) { |
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204 | selected = 1; |
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205 | } |
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206 | else |
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207 | selected = 0; |
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208 | return selected; |
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209 | } |
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210 | */ |
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