[4] | 1 | /********************************************************************************
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| 2 | * Volatile - Volume Visualization Software for SAGE
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| 3 | * Copyright (C) 2004 Electronic Visualization Laboratory,
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| 4 | * University of Illinois at Chicago
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| 5 | *
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| 6 | * All rights reserved.
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| 7 | *
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| 8 | * Redistribution and use in source and binary forms, with or without
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| 9 | * modification, are permitted provided that the following conditions are met:
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| 10 | *
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| 11 | * * Redistributions of source code must retain the above copyright
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| 12 | * notice, this list of conditions and the following disclaimer.
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| 13 | * * Redistributions in binary form must reproduce the above
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| 14 | * copyright notice, this list of conditions and the following disclaimer
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| 15 | * in the documentation and/or other materials provided with the distribution.
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| 16 | * * Neither the name of the University of Illinois at Chicago nor
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| 17 | * the names of its contributors may be used to endorse or promote
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| 18 | * products derived from this software without specific prior written permission.
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| 19 | *
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| 20 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| 21 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| 22 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| 23 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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| 24 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| 25 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| 26 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| 27 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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| 28 | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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| 29 | * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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| 30 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 31 | *
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| 32 | * Direct questions, comments etc about Volatile to www.evl.uic.edu/cavern/forum
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| 33 | *********************************************************************************/
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| 34 |
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| 35 | //functions to handle UI interaction - if current
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| 36 | //command is not flushed user cant do anything anymore
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| 37 | #include "vUI.h"
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| 38 | #include "global.h"
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| 39 | #if defined(__APPLE__)
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| 40 | #include <GLUT/glut.h>
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| 41 | #else
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| 42 | #include <GL/glut.h>
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| 43 | #endif
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| 44 | #include "MatrixMath.h"
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| 45 | #include <stdlib.h>
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| 46 | #include "vGeometry.h"
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| 47 | #include "vPrimitive.h"
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| 48 |
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| 49 | extern vector<vPrimitive*> renderList;
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| 50 |
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| 51 | void mouseToWorld(int x, int y, float world[3]) {
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| 52 | float dx = (float)x/(float)global.win.width - 0.5;
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| 53 | float dy = (float)y/(float)global.win.height - 0.5;
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| 54 | world[0] = dx *(global.env.frustumList[0].right-global.env.frustumList[0].left) * (global.env.eye[2]-world[2])/global.env.clip[0];
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| 55 | world[1] = dy *(global.env.frustumList[0].top-global.env.frustumList[0].bottom) * (global.env.eye[2]-world[2])/global.env.clip[0];
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| 56 | }
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| 57 |
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| 58 | void startRotation(int x, int y) {
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| 59 | glutSetWindowTitle("Rotate");
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| 60 | if (global.ui.cutEnabled)
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| 61 | cutTrack.start((2.0 * x - global.win.width) / global.win.width,(2.0 * y - global.win.height) / global.win.height);
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| 62 | else {
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| 63 | renderList[global.curPrimIdx]->track.start((2.0 * x - global.win.width) / global.win.width,(2.0 * y - global.win.height) / global.win.height);
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| 64 | }
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| 65 | global.mouse.pos[0] = global.mouse.last[0] = x;
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| 66 | global.mouse.pos[1] = global.mouse.last[1] = y;
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| 67 | global.volren.lowRes = true;
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| 68 | #ifdef V_DISTRIBUTED
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| 69 | net->setLowRes(true);
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| 70 | #endif
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| 71 | }
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| 72 |
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| 73 | //when user is rotating typically mouse drag, call this
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| 74 | void doRotation(int x, int y) {
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| 75 | if (global.ui.cutEnabled) {
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| 76 | global.cut.update = true;
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| 77 | cutTrack.update((2.0 * x - global.win.width) /global.win.width,(2.0 * y - global.win.height) /global.win.height);
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| 78 | cutTrack.getAxisAngle(global.cut.angle,global.cut.axis);
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| 79 | #if defined(V_DISTRIBUTED)
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| 80 | net->setCutRotation(global.cut.angle, global.cut.axis);
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| 81 | #endif
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| 82 | }
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| 83 | else {
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| 84 | renderList[global.curPrimIdx]->track.update((2.0 * x - global.win.width) / global.win.width,(2.0 * y - global.win.height) / global.win.height);
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| 85 | renderList[global.curPrimIdx]->track.buildRotMatrix((float (*)[4])renderList[global.curPrimIdx]->xform.rotn);
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| 86 | #if defined(V_DISTRIBUTED)
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| 87 | net->setRotn(renderList[global.curPrimIdx]->xform.rotn);
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| 88 | #endif
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| 89 | }
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| 90 | global.mouse.last[0] = x;
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| 91 | global.mouse.last[1] = y;
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| 92 |
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| 93 | }
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| 94 |
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| 95 | //during a button relase
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| 96 | void endInteract() {
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| 97 | glutSetWindowTitle("Vol-a-Tile");
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| 98 | global.volren.lowRes = false;
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| 99 | #ifdef V_DISTRIBUTED
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| 100 | net->setLowRes(false);
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| 101 | #endif
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| 102 | }
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| 103 |
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| 104 | void startZoom(int x, int y) {
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| 105 | glutSetWindowTitle("Zoom");
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| 106 | global.mouse.pos[0] = global.mouse.last[0] = x;
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| 107 | global.mouse.pos[1] = global.mouse.last[1] = y;
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| 108 | global.volren.lowRes = true;
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| 109 | #ifdef V_DISTRIBUTED
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| 110 | net->setLowRes(true);
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| 111 | #endif
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| 112 | }
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| 113 |
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| 114 | void doZoom(int x, int y) {
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| 115 | float dx = (x - global.mouse.last[0])/(float)global.win.width;
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| 116 | float dy = (y - global.mouse.last[1])/(float)global.win.height;
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| 117 | float change;
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| 118 | if (fabs(dy) > fabs(dx))
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| 119 | change = dy;
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| 120 | else
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| 121 | change = dx;
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| 122 | if (global.ui.cutEnabled) {
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| 123 | global.cut.user[3] += change; //between -1 and 1
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| 124 | #if defined(V_DISTRIBUTED)
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| 125 | net->setCutZoom(change);
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| 126 | #endif
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| 127 | }
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| 128 | else {
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| 129 | // global.env.eye[2] += dx;
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| 130 | renderList[global.curPrimIdx]->xform.scale += change;
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| 131 | #if defined(V_DISTRIBUTED)
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| 132 | net->setZoom(change);
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| 133 | #endif
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| 134 | }
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| 135 | global.mouse.last[0] = x;
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| 136 | global.mouse.last[1] = y;
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| 137 | }
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| 138 |
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| 139 | //TRANSLATE
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| 140 |
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| 141 | //on a mouse-down call this
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| 142 | void startTranslate(int x, int y) {
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| 143 | glutSetWindowTitle("Translate");
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| 144 | global.mouse.pos[0] = global.mouse.last[0] = x;
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| 145 | global.mouse.pos[1] = global.mouse.last[1] = y;
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| 146 | global.volren.lowRes = true;
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| 147 | #ifdef V_DISTRIBUTED
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| 148 | net->setLowRes(true);
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| 149 | #endif
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| 150 | }
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| 151 |
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| 152 | //when user is translating
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| 153 | void doTranslate(int x, int y) {
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| 154 | float dx = (x - global.mouse.last[0])/(float)global.win.width;
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| 155 | float dy = (y - global.mouse.last[1])/(float)global.win.height;
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| 156 | renderList[global.curPrimIdx]->xform.trans[0] += dx *(global.env.frustumList[0].right-global.env.frustumList[0].left) * global.env.eye[2]/global.env.clip[0];
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| 157 | renderList[global.curPrimIdx]->xform.trans[1] += dy *(global.env.frustumList[0].top-global.env.frustumList[0].bottom) * global.env.eye[2]/global.env.clip[0];
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| 158 | #if defined(V_DISTRIBUTED)
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| 159 | net->setTranslation(renderList[global.curPrimIdx]->xform.trans);
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| 160 | #endif
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| 161 | global.mouse.last[0] = x;
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| 162 | global.mouse.last[1] = y;
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| 163 |
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| 164 | }
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| 165 |
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| 166 | void printUsage() {
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| 167 | printf("VolViz\n");
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| 168 | printf("\t'c' - Switch between moving clip plane and object\n");
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| 169 | printf("\t'f' - Toggle printing FPS\n");
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| 170 | printf("\t'g' - Switch between gray and psuedo color\n");
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| 171 | printf("\t'h' - Print usage help\n");
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| 172 | printf("\t'o' - Write the volume to file\n");
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| 173 | printf("\t'n' - Toggle printing number of slices\n");
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| 174 | printf("\t'+' - Increase number of slices\n");
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| 175 | printf("\t'-' - Decrease number of slices\n");
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| 176 | printf("\t<PAGE UP> - Increase Eye Separation\n");
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| 177 | printf("\t<PAGE DOWN> - Decrease Eye Separation\n");
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| 178 | printf("\t<ESC> - Quit\n");
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| 179 | }
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| 180 |
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| 181 | void togglePrintFPS() {
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| 182 | global.ui.printFPS = !global.ui.printFPS;
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| 183 | fprintf(stderr,"print fps %d\n",global.ui.printFPS);
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| 184 | if (global.ui.printFPS)
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| 185 | glutIdleFunc(idle);
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| 186 | else
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| 187 | glutIdleFunc(0);
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| 188 | #if defined(V_DISTRIBUTED)
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| 189 | net->togglePrintFPS();
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| 190 | #endif
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| 191 | }
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| 192 |
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| 193 | void toggleCutPlane() {
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| 194 | global.ui.cutEnabled = !global.ui.cutEnabled;
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| 195 | #if defined(V_DISTRIBUTED)
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| 196 | net->toggleCutPlane();
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| 197 | #endif
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| 198 | }
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| 199 |
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| 200 | void saveGradientVolume() {
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| 201 | global.volume->saveGradient();
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| 202 | #if defined(V_DISTRIBUTED)
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| 203 | net->saveGradientVolume();
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| 204 | #endif
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| 205 | }
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| 206 |
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| 207 | void toggleBoundBox() {
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| 208 | global.ui.bboxEnabled = !global.ui.bboxEnabled;
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| 209 | #if defined(V_DISTRIBUTED)
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| 210 | net->toggleBoundBox();
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| 211 | #endif
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| 212 | }
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| 213 | void scaleSampleRate(float factor) {
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| 214 | global.volren.goodSamp *= factor;
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| 215 | global.volren.interactSamp *= factor;
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| 216 | global.volren.sampleRate = global.volren.goodSamp;
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| 217 | #if defined(V_DISTRIBUTED)
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| 218 | net->scaleSampleRate(factor);
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| 219 | #endif
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| 220 | }
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| 221 |
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| 222 |
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| 223 |
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| 224 | void doExit() {
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| 225 | deallocateAll();
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| 226 | #if defined(ADDCG)
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| 227 | exitCG():
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| 228 | #endif
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| 229 | #if defined(V_DISTRIBUTED)
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| 230 | net->deactivateTiles();
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| 231 | #else
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| 232 | exit(0);
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| 233 | #endif
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| 234 | }
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| 235 |
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| 236 | void doAxisRotation(float angle, char rotaxes) {
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| 237 | float axis[] = {0.0f,0.0f,0.0f};
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| 238 | switch (rotaxes) {
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| 239 | case 'x':
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| 240 | axis[0] = 1.0f;
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| 241 | break;
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| 242 | case 'y':
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| 243 | axis[1] = 1.0f;
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| 244 | break;
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| 245 | case 'z':
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| 246 | axis[2] = 1.0f;
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| 247 | break;
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| 248 | }
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| 249 | if (global.ui.cutEnabled) {
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| 250 | global.cut.update = true;
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| 251 | global.cut.angle = angle; //in degree
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| 252 | global.cut.axis[0] = axis[0]; //in degree
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| 253 | global.cut.axis[1] = axis[1]; //in degree
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| 254 | global.cut.axis[2] = axis[2]; //in degree
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| 255 | #if defined(V_DISTRIBUTED)
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| 256 | net->setCutRotation(global.cut.angle, global.cut.axis);
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| 257 | #endif
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| 258 | }
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| 259 | else {
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| 260 | computeMatrix(angle, axis, renderList[global.curPrimIdx]->xform.rotn);
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| 261 | #if defined(V_DISTRIBUTED)
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| 262 | net->setRotn(renderList[global.curPrimIdx]->xform.rotn);
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| 263 | #endif
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| 264 | }
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| 265 | }
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| 266 |
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| 267 | //set the lookup table, either from network or locally
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| 268 | void setLUT(int size, unsigned char* data) {
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| 269 | int tfSize = 256*4*sizeof(char);
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| 270 | for (int i=0;i<tfSize;i++)
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| 271 | global.volren.deptex[i] = data[i];
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| 272 | global.volren.loadTLUT = true;
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| 273 | global.volren.lowRes = *((int*)&data[tfSize]);
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| 274 | #if defined(V_DISTRIBUTED)
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| 275 | net->setLUT(size,data);
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| 276 | #endif
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| 277 | }
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| 278 |
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| 279 | //set the low res
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| 280 | void setLowRes(int lowres) {
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| 281 | global.volren.lowRes = lowres;
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| 282 | #ifdef V_DISTRIBUTED
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| 283 | net->setLowRes(global.volren.lowRes);
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| 284 | #endif
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| 285 | }
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| 286 |
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| 287 | //get isosurface from the optiserver
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| 288 | //and place it at the mouse ptr
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| 289 | void genIsosurface(int x, int y) {
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| 290 | NetVertexBuffer* theGeom = global.volume->isoSurface();
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| 291 | vGeometry* newIso = new vGeometry(theGeom);
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| 292 | mouseToWorld(x,y,newIso->xform.trans);
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| 293 | newIso->initScale = 1.0f/global.volume->maxDim;
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| 294 | fprintf(stderr,"New geom translation %f %f scale %f\n",newIso->xform.trans[0],newIso->xform.trans[1],
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| 295 | newIso->initScale);
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| 296 | renderList.push_back(newIso);
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| 297 | #ifdef V_DISTRIBUTED
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| 298 | net->getIsosurface(global.volume->getIsoValue(),newIso->xform.trans[0],newIso->xform.trans[1],newIso->xform.scale);
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| 299 | #endif
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| 300 | }
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| 301 |
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| 302 | /*
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| 303 | void genIsopoint(int x, int y) {
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| 304 | NetPointBuffer* theGeom = global.volume->isoPoint();
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| 305 | vGeometry* newIso = new vGeometry(theGeom);
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| 306 | float dx = (float)x/(float)global.win.width - 0.5;
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| 307 | float dy = (float)y/(float)global.win.height - 0.5;
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| 308 | newIso->xform.trans[0] = dx * (global.env.frustum[1]-global.env.frustum[0]) * global.env.eye[2]/global.env.clip[0];
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| 309 | newIso->xform.trans[1] = dy *(global.env.frustum[3]-global.env.frustum[2]) * global.env.eye[2]/global.env.clip[0];
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| 310 | newIso->xform.scale = 1.0f/global.volume->maxDim;
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| 311 | fprintf(stderr,"New geom translation %f %f scale %f\n",newIso->xform.trans[0],newIso->xform.trans[1],newIso->xform.scale);
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| 312 | renderList.push_back(newIso);
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| 313 | #ifdef V_DISTRIBUTED
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| 314 | net->getIsopoint(global.volume->getIsoValue(),newIso->xform.trans[0],newIso->xform.trans[1],newIso->xform.scale);
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| 315 | #endif
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| 316 | }
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| 317 | */
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| 318 | void incIsoValue(int value) {
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| 319 | global.volume->incIsoValue(value);
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| 320 | }
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| 321 |
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| 322 | void setRoam() {
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| 323 | global.ui.navMode= V_ROAM;
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| 324 | #if defined(V_DISTRIBUTED)
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| 325 | net->setRoam();
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| 326 | #endif
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| 327 | }
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| 328 |
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| 329 | void roamVolume(int roamX, int roamY, int roamZ) {
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| 330 | global.volume->roam(roamX, roamY, roamZ);
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| 331 | global.volren.loadVolume = true;
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| 332 | #if defined(V_DISTRIBUTED)
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| 333 | net->roamVolume(roamX, roamY, roamZ);
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| 334 | #endif
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| 335 | }
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| 336 |
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| 337 | void animateVolume() {
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| 338 | for (int i=0;i<renderList.size();i++)
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| 339 | renderList[i]->toggleAnimate();
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| 340 | #if defined(V_DISTRIBUTED)
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| 341 | net->animateVolume();
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| 342 | #endif
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| 343 | }
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| 344 |
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| 345 | void updateAnim(int value)
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| 346 | {
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| 347 | for (int i=0;i<renderList.size();i++) {
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| 348 | if (renderList[i]->isAnimating()) {
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| 349 | renderList[i]->next();
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| 350 | }
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| 351 | }
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| 352 | //if defined(V_DISTRIBUTED)
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| 353 | // net->updateAnim();
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| 354 | //#endif
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| 355 | glutTimerFunc(50, updateAnim, 1);
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| 356 | }
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| 357 |
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| 358 |
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| 359 |
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| 360 | void setProbe() {
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| 361 | global.ui.navMode= V_PROBE;
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| 362 | #if defined(V_DISTRIBUTED)
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| 363 | net->setProbe();
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| 364 | #endif
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| 365 | }
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| 366 |
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| 367 | void probeVolume(int probeX, int probeY, int probeZ) {
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| 368 | global.volume->probe(probeX, probeY, probeZ);
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| 369 | #if defined(V_DISTRIBUTED)
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| 370 | net->probeVolume(probeX, probeY, probeZ);
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| 371 | #endif
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| 372 | }
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| 373 |
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| 374 | void doSelect(int curIndex) {
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| 375 | for (int i=0;i<renderList.size();i++) {
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| 376 | if (i==curIndex)
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| 377 | renderList[i]->setSelected(true);
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| 378 | else
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| 379 | renderList[i]->setSelected(false);
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| 380 | }
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| 381 | #if defined(V_DISTRIBUTED)
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| 382 | net->select(curIndex);
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| 383 | #endif
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| 384 | }
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| 385 |
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| 386 | void doSelect(int x, int y) {
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| 387 | //get the pointer position in world coords
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| 388 | mouseToWorld(x, y, global.pointerPos) ;
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| 389 | global.curPrimIdx= 0;
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| 390 | //select each primitive to see which is selected
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| 391 | /*for (int i=0;i< renderList.size();i++) {
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| 392 | if (renderList[i]->select()) {
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| 393 | global.curPrimIdx= i;
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| 394 | break;
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| 395 | }
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| 396 | }*/
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| 397 |
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| 398 | #if defined(V_DISTRIBUTED)
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| 399 | net->select(global.pointerPos);
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| 400 | #endif
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| 401 | }
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