1 | ############################################################################ |
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2 | # |
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3 | # DIM - A Direct Interaction Manager for SAGE |
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4 | # Copyright (C) 2007 Electronic Visualization Laboratory, |
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5 | # University of Illinois at Chicago |
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6 | # |
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7 | # All rights reserved. |
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8 | # |
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9 | # Redistribution and use in source and binary forms, with or without |
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10 | # modification, are permitted provided that the following conditions are met: |
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11 | # |
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12 | # * Redistributions of source code must retain the above copyright |
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13 | # notice, this list of conditions and the following disclaimer. |
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14 | # * Redistributions in binary form must reproduce the above |
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15 | # copyright notice, this list of conditions and the following disclaimer |
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16 | # in the documentation and/or other materials provided with the distribution. |
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17 | # * Neither the name of the University of Illinois at Chicago nor |
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18 | # the names of its contributors may be used to endorse or promote |
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19 | # products derived from this software without specific prior written permission. |
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20 | # |
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21 | # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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25 | # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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26 | # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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27 | # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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28 | # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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29 | # LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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30 | # NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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31 | # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | # |
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33 | # Direct questions, comments etc about SAGE UI to www.evl.uic.edu/cavern/forum |
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34 | # |
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35 | # Author: Ratko Jagodic |
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36 | # |
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37 | ############################################################################ |
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38 | |
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39 | |
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40 | |
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41 | |
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42 | from overlay import Overlay |
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43 | from globals import * |
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44 | |
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45 | |
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46 | |
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47 | def makeNew(overlayId): |
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48 | """ this is how we instantiate the device object from |
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49 | the main program that loads this plugin """ |
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50 | return Pointer(overlayId) |
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51 | |
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52 | |
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53 | |
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54 | # pointer states |
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55 | RESET = 0 # normal |
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56 | MOVE = 1 |
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57 | DRAG = 2 |
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58 | RESIZE = 3 |
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59 | DOWN = 4 |
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60 | UP = 5 |
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61 | IN_APP = 6 # just change the color |
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62 | ANGLE = 7 # where the down side of the cursor is |
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63 | ZOOM = 8 |
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64 | ROTATE = 9 |
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65 | |
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66 | |
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67 | |
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68 | class Pointer(Overlay): |
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69 | |
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70 | def __init__(self, overlayId): |
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71 | Overlay.__init__(self, OVERLAY_POINTER, overlayId) |
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72 | self.state = RESET |
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73 | self.lastOrientation = 0 |
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74 | self.inApp = False |
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75 | self.__savedState = [self.state, self.lastOrientation, self.inApp] |
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76 | |
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77 | # some devices only produce one analog event so set it here if so |
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78 | # (e.g. a zoom-only puck) |
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79 | # this is used when the device enters an application in order to show |
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80 | # the correct pointer shape describing what the device can do |
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81 | self.onlyAnalogEvent = None |
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82 | |
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83 | |
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84 | def pushState(self): |
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85 | self.__savedState = [self.state, self.lastOrientation, self.inApp] |
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86 | |
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87 | |
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88 | def popState(self): |
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89 | state, lastOrientation, inApp = self.__savedState |
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90 | |
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91 | # apply the state |
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92 | if self.state != state and state != RESIZE: |
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93 | self.sendOverlayMessage(state) |
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94 | self.state = state |
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95 | |
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96 | # apply the orientation |
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97 | if self.state != state and state == RESIZE: |
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98 | self.showResizePointer(self.lastOrientation) |
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99 | |
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100 | # apply the inApp modifier |
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101 | if inApp: self.showInApp() |
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102 | else: self.showOutApp() |
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103 | |
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104 | |
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105 | def setAnalogEvent(self, eventId): |
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106 | self.onlyAnalogEvent = eventId |
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107 | |
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108 | |
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109 | def resetPointer(self): |
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110 | if self.state != RESET: |
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111 | self.sendOverlayMessage(RESET) |
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112 | self.state = RESET |
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113 | self.lastOrientation = 0 |
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114 | #print "RESET" |
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115 | #self.inApp = False |
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116 | |
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117 | |
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118 | def showDownPointer(self): |
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119 | if self.state != DOWN: |
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120 | self.sendOverlayMessage(DOWN) |
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121 | self.state = DOWN |
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122 | |
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123 | |
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124 | def showUpPointer(self): |
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125 | if self.state != UP: |
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126 | self.sendOverlayMessage(UP) |
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127 | self.state = UP |
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128 | |
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129 | |
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130 | def showResizePointer(self, orientation): |
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131 | if self.state != RESIZE or self.lastOrientation != orientation: |
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132 | self.sendOverlayMessage(RESIZE, orientation) |
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133 | self.state = RESIZE |
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134 | self.lastOrientation = orientation |
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135 | |
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136 | |
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137 | def showDragPointer(self): |
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138 | if self.state != DRAG: |
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139 | self.sendOverlayMessage(DRAG) |
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140 | self.state = DRAG |
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141 | #print "DRAG" |
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142 | |
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143 | |
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144 | def showZoomPointer(self): |
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145 | if self.state != ZOOM: |
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146 | self.sendOverlayMessage(ZOOM) |
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147 | self.state = ZOOM |
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148 | |
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149 | |
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150 | def showRotatePointer(self): |
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151 | if self.state != ROTATE: |
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152 | self.sendOverlayMessage(ROTATE) |
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153 | self.state = ROTATE |
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154 | |
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155 | |
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156 | def movePointer(self, x, y): |
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157 | self.sendOverlayMessage(MOVE, x, y) |
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158 | |
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159 | |
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160 | def pointerAngle(self, angle): |
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161 | self.sendOverlayMessage(ANGLE, int(angle)) |
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162 | |
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163 | |
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164 | def showInApp(self): |
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165 | if not self.inApp: |
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166 | self.sendOverlayMessage(IN_APP, 1) |
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167 | self.inApp = True |
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168 | #print "IN APP" |
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169 | # set the correct pointer shape if the device |
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170 | # can produce only one analog event |
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171 | if self.onlyAnalogEvent == EVT_DRAG: |
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172 | self.showDragPointer() |
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173 | elif self.onlyAnalogEvent == EVT_ROTATE: |
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174 | self.showRotatePointer() |
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175 | elif self.onlyAnalogEvent == EVT_ZOOM: |
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176 | self.showZoomPointer() |
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177 | elif self.onlyAnalogEvent == None: |
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178 | self.resetPointer() |
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179 | |
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180 | |
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181 | def showOutApp(self): |
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182 | if self.inApp: |
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183 | #print "OUT APP" |
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184 | self.sendOverlayMessage(IN_APP, 0) |
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185 | self.inApp = False |
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186 | #self.resetPointer() |
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187 | |
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188 | |
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