/****************************************************************************** * SAGE - Scalable Adaptive Graphics Environment * * Module: appleMultiContext.h * Author : Luc Renambot, Byungil Jeong * * Description: This is the header file for the video display module of SAGE. * * Notes : Since the display window may receive its many pieces from many servers, we need to pass multiple buffers * to this class. Each of the buffers passed contains a frame which forms a part (or whole) of the image on * the display side. * * Copyright (C) 2007 Electronic Visualization Laboratory, * University of Illinois at Chicago * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the distribution. * * Neither the name of the University of Illinois at Chicago nor * the names of its contributors may be used to endorse or promote * products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Direct questions, comments etc about SAGE to sage_users@listserv.uic.edu or * http://www.evl.uic.edu/cavern/forum/ * ***************************************************************************************************************************/ #ifndef APPLE_MULTI_CONTEXT_H #define APPLE_MULTI_CONTEXT_H #if defined(__APPLE__) #include #include // Header File For The OpenGL Library #include // Header File For The GLu Library #include #include #include "displayContext.h" /////////////////////////// // Define a playback window class Window { public: Window(const Rect & rect, int fulls); ~Window() { aglDestroyContext(m_ctx); DisposeWindow(m_win); } void clear() { aglSetCurrentContext(m_ctx); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glFlush(); aglSwapBuffers(m_ctx); } void clearOpenGLData() { m_init = false; } WindowRef theWindow() { return m_win; } void beginGL() { aglSetCurrentContext(m_ctx); glClear(GL_COLOR_BUFFER_BIT); } void endGL() { glFlush(); aglSwapBuffers(m_ctx); } void contextSwitching() { aglSetCurrentContext(m_ctx); } protected: // Carbon API window reference: WindowRef m_win; // Window geometry: Rect m_rect; // OpenGL context: AGLContext m_ctx; // OpenGL data: bool m_init; }; class appleMultiContext : public displayContext { protected: Window *windows[MAX_TILES_PER_NODE]; public: int init(struct sageDisplayConfig &cfg); void clearScreen() {} void setupViewport(int i, sageRect &tileRect); void refreshTile(int i) { windows[i]->endGL(); } void refreshScreen() {} void changeBackground(int red, int green, int blue); void switchContext(int i) { windows[i]->contextSwitching(); } void checkEvent(); }; #endif #endif