21 | | Equalizer comes with few samples, like eVolve used to render |
| 21 | Equalizer comes with few samples, like eVolve used to render volumetric models and eqPly, used to render "normal" 3d models. |
| 22 | |
| 23 | == Bino == |
| 24 | |
| 25 | Bino is a 3rd party video player, which can use Equalizer to render picture on a tiled display. It is available as open-source. Currently, 1.3.2 version is installed, which fixes many bugs of previous versions. |
| 26 | |
| 27 | === Installation === |
| 28 | |
| 29 | Current version of bino requires GLEWmx library in version 1.6.0 or higher. GLEWmx is a part of GLEW library. If it is not available in repo, it can be downloaded and compiled using make all and sudo make install.all. Simple make and sudo make install without 'all' is not enough. |
| 30 | |
| 31 | Apart from GLEWmx, some other packages may be required - all of them will be pointed during configuration. |
| 32 | |
| 33 | Just like any application using Equalizer, Bino build needs to be in the same path on each node. |